The demo for blaze hand using Sentis giving false detection

Hello,
I have a problem with running the demo ( editor version 6000.0.34f1), as shown in the screenshot, the hand landmarks are way off.
unity/sentis-blaze-hand · Hugging Face
I have only cloned the repo and run the scene directly without changing anything!
could someone help me?
Ps: I think the problem is with the hand detection model, because I tried running it isolated and it was messy!

The sample is now updated.
The outputs were switched.
These are the correct values

var boxes = outputs[0]; // (1, 2016, 18)
var scores = outputs[1]; // (1, 2016, 1)
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Thank you so much for your help , it worked like a charm !