The Dispensable Man (preview)

I just released a preview of a game I’m working on named The Dispensable Man.
You can check it out here:

or here:
http://gamejolt.com/online/games/platformer/the-dispensable-man-preview/4570/

You run a factory that manufactures people. It’s a platformer where the characters are lifeless people, using ragdoll physics.

So far it seems that the game is too difficult or frustrating for some people. It seems I need to adjust how the game plays. I can play the game just fine, but i suspect that’s because I made it and am used to the controls. Any fresh perspectives would be really helpful.

Any feedback on what you find frustrating, or any tweaks I could make in the physics of the game would be great. What types of levels were fun, and which were totally annoying and sucked? Anything I could change to improve the experience?


really good. not too hard

Cool! Great concept! My only minor suggestion is to slow down the gears. They move so fast they hurt my brain:)