The future of Chromebook and ChromeOS runtime support

Hello all. I’m Maria, Senior Technical Product Manager with the Android Platform team.

Unity’s goal is to deliver the biggest impact for as many users as possible, so we continually review the platforms that we support in order to ensure it is balanced against your needs and usage. In order to focus our efforts on wider-reaching platforms, we have removed official support for Chromebooks and ChromeOS from the Android runtime player, starting with Unity 6 Preview.

Additionally, x86_32 bit Android target architecture will be removed completely. x86_64 Android target architecture will remain and will only be supported for XR hardware (Magic Leap 2).

What does this mean for my Android target projects on Unity 6?

If your Android project is targeting Chromebook hardware and you are using Unity 6, features such as Chromebook Input emulation and Chromebook device targeting will be unavailable.

If you continue to target the hardware and identify issues specific to Chromebooks or ChromeOS, these will not be addressed by the Unity Android team as the ChromeOS platform will no longer be supported for Android applications.

What does this mean for my Web target projects running on Chromebooks?
Unity’s Web runtimes are not impacted by the deprecation of the Android ChromeOS runtime support. Browser games will still run on Chromebook browsers.

Will this affect older Unity versions?
The feature removal changes apply to Unity 6 Preview and later. Unity 2021 LTS and Unity 2022 LTS will continue to contain ChromeOS-specific features however they will be unsupported. If you continue to target the hardware and identify issues specific to Chromebooks or ChromeOS, these will not be addressed by Unity as the ChromeOS platform will no longer be supported for Android applications.

Please let us know if you have any feedback or questions in the thread.

Thank you,

Maria & the Android Platform Team

I’m a bit disappointed with this. Chromebook is quite a big platform especially in education. A couple of years ago it even surpassed the Mac for users.

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Okay, so, the future of ChromeOS support is “there isn’t any?” Great. As stated above, Chromebooks are very prevalent in schools. This means that Chromebooks will no longer be supported by Unity moving forward, leaving this huge hardware market in the dust?
Didn’t you just begin supporting Chromebooks a couple years ago?

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