I am using Unity 2019.4.21f1 and Addressables 1.19.4.
When I try to build the addressables groups, “The given key was not present in the dictionary” comes out.
It looks like that Unity fails to build catalog file as the bundle files are generated in the build path.
And here is the detail log in Editor.log.
The given key was not present in the dictionary.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData<UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult> (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at Library/PackageCache/com.unity.addressables@1.19.4/Editor/Build/DataBuilders/BuildScriptBase.cs:99)
UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl () (at Library/PackageCache/com.unity.addressables@1.19.4/Editor/Settings/AddressableAssetSettings.cs:2529)
UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at Library/PackageCache/com.unity.addressables@1.19.4/Editor/Settings/AddressableAssetSettings.cs:2500)
UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent () (at Library/PackageCache/com.unity.addressables@1.19.4/Editor/Settings/AddressableAssetSettings.cs:2283)
UnityEditor.AddressableAssets.GUI.AddressableAssetsSettingsGroupEditor:OnBuildPlayerData () (at Library/PackageCache/com.unity.addressables@1.19.4/Editor/GUI/AddressableAssetsSettingsGroupEditor.cs:356)
UnityEditor.AddressableAssets.GUI.AddressableAssetsSettingsGroupEditor:OnBuildScript (object) (at Library/PackageCache/com.unity.addressables@1.19.4/Editor/GUI/AddressableAssetsSettingsGroupEditor.cs:351)
UnityEditor.GenericMenu:CatchMenu (object,string[],int)
(Filename: Library/PackageCache/com.unity.addressables@1.19.4/Editor/Build/DataBuilders/BuildScriptBase.cs Line: 99)
