Hi there,
I really enjoyed the “experience” - and I think this is done really brilliantly, except for 3 things:
The “sliding” while walking spoils a bit of the otherwise lovely and polished scenery. While the rest looks very very professional, the sliding feet look a little amateurish. You wouldn’t notice that if the rest wasn’t done so well - but you’ve set a standard to yourself, and with the sliding, you break that.
I “got lost” when I wandered off because I couldn’t see my own character anymore, and had a really hard time turning in such a way that the old lady would come back into view. While this might even be an intended effect, that doesn’t come to me intuitively. I really have to mentally think and make up an explanation - so it more feels like “a bug” to me.
Finally, in the end, you use the default GUI skin. To me, that really ruined a lot of the experience simply because the “tech-style” of the default Unity GUI really doesn’t work with the rest of the “experience”. Maybe you’re not really into GUI skin design, but having something that looks “worn off” would definitely be much more consistent. Really, at that point, it felt to me like an “unfinished product”, while the rest looks really finished.
Concerning the “paying for dieing discussion”: Even though I do like the overall concept, idea and implementation, I wouldn’t pay for the possibility of dieing. It just doesn’t feel like making sense to me. Again: I can think of reasons why this does make sense, but my heart tells me that’s just thoughts that are made up (of course, other people’s hearts may say something different ).
However, I have to admit that, at the moment, I have no alternative ideas that feel like making significantly more sense… sorry about that I don’t mind seeing an old person dieing a natural death - but it seems to me a bit like going for the effect of having people want to know “how does it look when she’s dieing” and paying for that. Death is a natural part of life - but seeking death (which is what you do when you pay to see someone dieing) is something I don’t consider a healthy part of life.
HA - that’s a solution I could think of: Make her consistently die randomly before reaching the bench in the free version, and make her die after she had been sitting on the bench in the paid version. Then you’d immediately get my EUR 5, without any hesitation. The reason is quite simple: I avoid investing into death, but I love investing into life. And that simply feels much better to me
This is not meant as criticism - it’s your work of art, and I don’t mean to tell you what to do with it. I’m just sharing how I feel about it.
Sunny regards,
Jashan