I know that setting Date is not allowed by UnityWebRequest because it is managed automatically.
But even if I don’t set the Date manually, UnityWebRequest doesn’t add it automatically.
And there are many, many APIs that require Date to be a required field.
Why does Unity design the “Date” Header in this way?
Is there any way to get around this limitation?
I can ignore the warning and successfully add the Header in the editor, but not in the Webgl environment.