The House (RE4 Style) 7.99$ - Sale | Vouchers

I would like to tell you that new asset package available. Called “The House”.

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Unity Connect: Here

The package available: Here

This project in the action genre is created specifically for developers who design various kinds of game stories for their games. VR compatible_._ This package includes:

  • over 50+ props (House+Outdoor Cemetery)
  • Lowpoly characters for mobile and VR optimizations
  • Texture resolutions 256px up to 2048px (PBR included)
  • Cinematic action scenario
  • Complete beautiful demo level and two characters Showcases
  • Zombie and blood splash on camera Hit reactions
  • Destructible moments with specific props
  • Basic AI
  • Action controller
  • Fully documented, all scripts are commented
  • Prefabs are ready to use for PC and mobile VR.
  • Bullets capacity controller
  • Own scripted player controller (PC+VR compatible)
  • Free to use SFX’s

Man animated character with animations:

  • idle
  • walk
  • run
  • death
  • gun reloading
  • shooting
  • strafe
    Women animated character with animations:
  • idle
  • walk
  • run
  • death
  • gun reloading
  • shooting
  • strafe
    Zombie animated character with animations:
  • idle
  • walk
  • run
  • death
  • strafe and many other
  • Unity 5.5.0 minimum required.
  • Please note: The price of this asset will grow depending on the new features in each new update.

Try playable Demo: Here

Attention: If the first zombie doesn’t react please note it’s not a bug. It’s conceived by scenario.

Gameplay Demo level video:

Some screenshots:

2 Likes

Nice one!
Can you post screenshot for the Mobile VR? Will the perspective become first person or still third person in mobile VR ?

Thank You

Yes sure! By default this scene prepared for PC launching. I’ll show you some screens for cardboard.

does it support oculus and oculus touch?

Only oculus view. The package doesn’t contain any specific inputs for VR but VR compatible.
At the moment the scene is intended for playback on PC and VR (Rift/Vive). For mobile platforms i currently optimizing the scene for now, for the demonstration with several screenshots.

I am always open to any questions and can help.

Rendering compatible but not included specific inputs.

1 Like

This looks cool well done on the release having watched the video I am guessing there is no player health or ammo /pick ups implement tempted to pick this up and see what I can do with it any chance of a demo to try and see how the player mechanics feels? Although I would think it would be pretty easy to swap out your player for something like TPC or even ufps .

In this package you can switch between 2 players: man and woman.
Other features will be available in the next update v.1.1 soon.

Some screenshots of the Gear VR gameplay is uploaded. The daytime scene is most easily handled by mobile devices.

PC playable demo is available for downloading: Here

1 Like

Exclusive arts - not included.

1 Like

So I just played the demo! things I have noticed are

  1. wow you like the blur :wink:

  2. you cant be killed

  3. automatic reloading / unlimited ammo

  4. the demo its self is fun to play the scene looks good

  5. the first AI in the room wont attack you unless you shoot it

  6. the player controller is ok

Overall I was going to buy this but at 85 euros I think its overpriced for what you get when you could buy a complete third person controller like invector etc for that

if you just want this for the scene then again you could buy Artur G models for less.

overall I think that its a fun asset but I also think it has out priced its self for a first release.

I will check back in a few months and see what is going on then .

Good luck with the asset it has promise :slight_smile:

Wow! Thanks for playing. I can’t agree with you. But the 5th point is so conceived according to the scenario.
Why 85 euros? just 69 eur)))

First you have to consider that this is the only open project on AssetStore, with comprehensive compatibility for PC\mobile and VR.

Secondly, well, you are right, developers can buy packs, assimilated animated characters, various kinds of code, but you did not take into account that it all needs to be linked together for interaction. You need to learn a lot of documentation for each asset, but here everything is already collected in one place, although I will add some new features in the next update.

Third, if we talk about quality, I always optimize projects for VR on popularity platforms, so that developers can conveniently launch their projects on all platforms. All that you described above, I believe that worthy of the price of $80, if the buyers have questions then I’m always ready to help, you are trying to encourage buyers to buy cheaper tools, but you’re forgot to take into account additional investments.

Of course you decide, dear customers.

Prototype concept art.

1 Like

Cemetery concept art.