Update
We’ve added the racing game mode now. Game modes are defined from within the maps themselves, so look for maps with “Racing” in their names if you want to test that game mode.
It’s still a little rough around the edges, but here is how it works:
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start the dedicated server as usual, selecting a race map for your mapcycle list though.
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after a player joined the server, he has the choice to either spectate or join the race; once a player is connected the warmup mode will start
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in warmup you can basically do anything you can do in the race, except ‘win’; warmup time is meant to allow more players to join the race, since once the race has started new players will only be allowed to join the spectators until the race is over.
3.1 at any point you can press “B” to open the buy menu and equip your ship
3.2 warmup time will end once every player is ready; to indicate ready state press F1
- after warmup has ended the race will start; all players currently in the race will be brought to the starting positions and a timer will run down after which the players can race.
4.1 there are waypoints throughout a race track which you will have to reach in order; the next waypoint you need to reach is marked on your HUD with a new icon, the waypoints name and your distance to that waypoint. After you’ve reached that waypoint you will see the time it took you to get to that waypoint and you will see if you’ve improved your time for that part of the track compared to the last round.
4.2 the race will be over when the first player has completed the required number of rounds and then the first, second and third place will be announced
In the new racing game mode you can’t really die, that means your ship won’t get destroyed, but rather you will freeze for a couple of seconds, after which your health will be restored and you can continue to race. Currently there is no indicator for the time you need to wait until you unfreeze, just watch your health bar and you’ll know when you can move again.
Also with this update comes a crude thrid person view. I call it crude, because it’s just another fixed cam position for now, the camera won’t try to evade any view obstructions to your ship.
The ships have increased in size and their base speed has been doubled to make racing feel more like racing. Due to the increased size the ships are now much more visible over distance. There is still much to be done, before I’d call the racing mode stable, however it is already quite enjoyable.
For everybody unable to use the Webplayer build, here’s a link to the standalone Windows and Linux builds:
Windows Build
Linux Build
Have Fun!