The Leap Motion Controller

The Leap Motion Controller
The Leap Motion controller senses your individual hand and finger movements so you can interact directly with your computer.

Leap Motion, which created an innovative gesture control technology that measures users’ movements to an accuracy of a hundredth of a millimeter, has struck a deal to bundle its Leap device and app store with a series of Asus computers.
According to Michael Buckwald, CEO of the San Francisco startup, the Asus deal – under which the computer giant will package the Leap device with high-end laptops and premium all-in-one PCs, and pre-install the Leap app store on those computers – is just the first partnership of its kind. Similar deals with other computer makers, or even smartphone manufacturers, are possible in the future, Buckwald said.

This has been brought up quite a few times. The price seems a little too low, and most people would prefer some form of tactile feedback, myself included. It looks interesting, but it isn’t something I would buy.

I see. Well, I missed it since this is the first time I am hearing about this. Anyway I think ASUS is teaming up with them so it gives them a bit more legitimacy and thats what has brought them in the news lately

Price wise, I think that would depend on the quality. If it works as smoothly as advertised, I personally think it would be worth it

I’m a sucker for cool tech, put a pre-order in for one forever ago. Doubt I’ll use it a ton, but moving through 3D space can be a PiTA in things like the Unity Editor - so who knows.

If it works as well as advertised, it could be useful for those 3d models where a lot of sculpting is required IMO

It has been around from one year now. Vaporware ?

I don’t think Asus would be taken in with vaporware.

Impatient?

Oh yes, you got me :slight_smile: , i would buy one the day it’s availaible… This post just remind me how much i have need this things (what for ? i don’t know). And still no release date.

I actually got a developer kit from them.( Actually two =) ) so I am sure it is not Vaporware. If you guys want one… for a price, I may give it to you.

Must not be that great if you’re looking to unload it.

I’ll buy it for one camel, and I’ll through in a hot dog free. Deal?

Pretty sure you’re not allowed to sell or otherwise pass on a dev kit. In fact, I don’t think we’re allowed to let other people use it except for testing the things we’re making with it.

I got one but unfortunately haven’t had time to play around with it much due to other work. The thing is cool, though, and in the short time I did play around with it I found it to be really slick and responsive. It did have some issues such as losing track of fingers at certain angles, but they were on the developer’s list of stuff to fix and for all I know they’ve done it by now.

I’m really looking forward to getting a chance to play with it in more depth.

I know this thread is kind of old but this peripheral could radically change how we interface with computers, to be honest.

though, I wonder if it would be paired up with a program like zbrush and/or the occulus rift? imagine being able to do 3d-CG with something like that? add in a “playstation-move” style controller (it’d have to me much smaller though) and you could have a stylus in there too.

it’s not often that tech gets me all revved up like this… but this could be a game-changer.

Meh… I have a dev kit. Accuracy and recognition are pretty rough but slowly getting better.

It reminds me of the power glove.
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I like it, I think for moving the mouse but not clicking it will be good(Like with Wacom tablets when you hold the stylus above the surface)

In ZBrush wouldn’t you rather be able to actually feel something push back on your hand while sculpting, like a tablet pen or even a mouse? I wouldn’t be able to sculpt freehand in midair. I need sort of feedback that lets me know I am contacting and sculpting a model.

I have loved playing with the dev kit, so much so that it distracted me somewhat from my current game. I’ve had to re-focus but I do have some functions that might integrate into my current game, so who knows! I found it pretty good in terms of response and accuracy, and each new ver of the dev kit and firmware brings solid improvements.

What I want is this

What I get is this: