The local machine does not support running projects complied for the ARM64 architecture

This must be a simple fix!

following

Preqs are all met.

but Build Settings and switch the Build to ARM64 gives an error

“The local machine does not support running projects complied for the ARM64 architecture which is used by HoloLens 2”.

Is the Tutorial wrong, or something I’ve missed on the setup and Prereqs!

Any ideas, it states a Hololens 2 is optional!

or is this just a completely NORMAL warning, which is obvious because the PC is x64, and not ARM, so it will Compile and Build but not RUN it, because emulator is not ARM64.

It just does not show that warning on the URL Demo Link unless they are not using a x64 PC !

Same problem, I’m using Unity 2019.4.26f1 for Hololens 2 so I should be putting ARM64 (unlike Unity 2019.3 that goes with ARM) and I get the same support message, I’m hoping for some answers here.

I have a HoloLens 2 and every single time when I changed something I need to deploy to HoloLens to test it. This is a major obstacle to AR development using HoloLens. But you are right @UnityBOY2099 “the PC is x64, and not ARM”.

So, there is no solution for this, and it means every change needs to be tested by deploying to device every time? Should the setting really be ARM64 or should we change to x64 then?

Your question might receive better support from the Microsoft community, as Microsoft owns MRTK. https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality

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I am getting the same error even after downloading all the necessary packages. Was anyone able to figure out the issue with this?

I’M facing the same issue. I don’t know what to do… I have all the necessary packages