Is the Tutorial wrong, or something I’ve missed on the setup and Prereqs!
Any ideas, it states a Hololens 2 is optional!
or is this just a completely NORMAL warning, which is obvious because the PC is x64, and not ARM, so it will Compile and Build but not RUN it, because emulator is not ARM64.
It just does not show that warning on the URL Demo Link unless they are not using a x64 PC !
Same problem, I’m using Unity 2019.4.26f1 for Hololens 2 so I should be putting ARM64 (unlike Unity 2019.3 that goes with ARM) and I get the same support message, I’m hoping for some answers here.
I have a HoloLens 2 and every single time when I changed something I need to deploy to HoloLens to test it. This is a major obstacle to AR development using HoloLens. But you are right @UnityBOY2099“the PC is x64, and not ARM”.
So, there is no solution for this, and it means every change needs to be tested by deploying to device every time? Should the setting really be ARM64 or should we change to x64 then?