The name does not exist in the current context

Hello, I need help with this issue that I’m having on monodevelop.
It’s telling me “The name “CantidadDeNariguetazos…” does not exist in the current context” the two times it is mentioned in the Update function, lines 20 and 22. If anybody can think of a solution it would help a lot. Ty.

using UnityEngine;
using System.Collections;

public class papa : MonoBehaviour {

    public int CantidadDeNariguetazosQueSeDaMaradonaPorDia = 0;

    // Use this for initialization
    void Start () {
        if (CantidadDeNariguetazosQueSeDaMaradonaPorDia <= 0)
            Debug.Log ("CantidadDeNariguetazosQueSeDaMaradonaPorDia es positivo");
        else{
            Debug.Log ("CantidadDeNariguetazosQueSeDaMaradonaPorDia es negativo");
        }
    }
   
    // Update is called once per frame
    void Update () {
        if (Input.GetKeyDown (KeyCode.X)) {
            CantidadDeNariguetazosQueSeDaMaradonaPorDia (+1);
        } else if (Input.GetKeyDown (KeyCode.Z)) {
            CantidadDeNariguetazosQueSeDaMaradonaPorDia (- 1);
        }
            }
}

You are treating it as a method with the parenthesis ().

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