The name 'PrefabUtility' does not exist in the current context

Assets\game.cs(229,9): error CS0103: The name ‘PrefabUtility’ does not exist in the current context

Im trying build Android .apk. PrefabUtility is not supported at Android platform or what?

you can not use anything related to using UnityEditor; in Build => PrefabUtility is Edtior Only and not supported in any Build. What you can use would be the Resources Folder, for example => Resources.Load(…)