I am doing simple movement of a cube with the Leap controller and perspective camera is used.
When I don’t rotate the camera, the 222 cube looks like a rectangle after movement.
After I tried to rotate the camera like the unity sandbox example, the cube looks like this (still a little bit weird)
May I ask how to fix this?


Thanks very much!! It looks much better now :)
– xdriver302No problem! If you're problem is solved please accept the answer to close off the question (I converted the comment to an answer so you can do this).
– Huacanacha