The object looks weird after movement (camera problem?)

I am doing simple movement of a cube with the Leap controller and perspective camera is used.
When I don’t rotate the camera, the 222 cube looks like a rectangle after movement.

After I tried to rotate the camera like the unity sandbox example, the cube looks like this (still a little bit weird)


May I ask how to fix this?

Thanks very much!! It looks much better now :)

No problem! If you're problem is solved please accept the answer to close off the question (I converted the comment to an answer so you can do this).

1 Answer

1

You have a very wide field of view which will distort objects like a fish eye lens. Try setting your field of view to 50 or less and moving the camera further back from the cubes to compensate.