The "old" Input manager makes weid errors !!!

Hi,

I have a problem with INPUT MANAGER (the “old” one)! I wanted to play with the new input, and since then some weird messages:
"
InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.
UnityEngine.Input.GetKey (UnityEngine.KeyCode key) (at <18652b5914b14e07a74076a4608f13e3>:0)
PlayerMove.PlayerMoveKeyboard () (at Assets/Scripts/PlayerMove.cs:194)
PlayerMove.Update () (at Assets/Scripts/PlayerMove.cs:40)"

and it don’t work.

private void PlayerMoveKeyboard()
{
if(Input.GetKey(KeyCode.Space))
{
Debug.Log(“Shoot!”);
}
}

I’ve have tried to “KetCode.Space” with other key.

Regard
Soeren

Hi again,

Or this one:
“ArgumentException: Input Key named: W is unknown
UnityEngine.Input.GetKeyDown (System.String name) (at <18652b5914b14e07a74076a4608f13e3>:0)
PlayerCon.Update () (at Assets/Scripts/PlayerCon.cs:19)”