The only Realistic Hair Shaders on the Asset Store are now live!

Realistic Hair Shaders by Dissident Logic

Hair shaders have finally come to Unity! These shaders can be used on desktop and mobile platforms. They are based on the latest research in real-time hair rendering.

View on the Unity Asset Store

What’s Included?
There is a version that supports up to four lights, and there is a version that averages up to four lights per-vertex into a sinlge light. There are opaque shaders and transparent shaders. You will usually use the opaque shader as a base layer and then put some transparent tufts on top.

Assets that you get include:

  • Opaque Shader - Multi-light
  • Opaque Shader - Average Light
  • Transparent Shader - Multi-light
  • Transparent Shader - Average Light
  • Example material for each shader
  • Example textures
  • Example models
  • Debug shaders for viewing UVs, normals, tangent vectors, and bitangent (binormal) vectors in both world and object space
  • Example scene
  • Instructions in readme.txt

View on the Unity Asset Store
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This does not look realistic at all