The order of Asset Store and Bundle purchases matters, but should it matter ?

Hi, I talked with support about this and the support person became quite confused.
I have not heard back from support for a couple weeks now… and so I thought that I would bring this chat to you all…since it matters to all of you. Literally.

Please remember to read at verbatim…else this may go off the rails quickly.

→ Follow with me on this. I am about to question an oddity that has been making me scratch my head. The same oddities have made a Unity Support staff member very confused. This topic really makes very little sense when you think about it.
I’ll try to be brief and concise. Please do not assume anything->read verbatim.

  • If I buy a bundle of assets and later purchase another license for one of the assets that came in the bundle… AKA: to add a seat. I would then have 2 seats.

  • …but if I buy an asset package and then later purchase a bundle which contains an asset package that I already own, then I only have the 1 seat. I am/We are, not provided that second license in this scenario.-----> But wait! Hang on! There’s more to this!!

  • You may feel that what I mentioned above, is “normal” to you because that is how you’ve come to understand it… but let me continue… as I think this will make you scratch your head too.

  • I was told by Unity Support that their Backend shows that I have multiple licenses for an asset package which was gained via the scenario of; purchase first license then gain the 2nd license through a bundle) …
    but I-am-not/We-are-not given that second license as a seat to assign, nor as an assignable license.
    …Yet even more strange…

  • I was told by Unity Support that I can only assign licenses purchased / gained after May 2020 (but the reason was not disclosed as to why ‘May 2020’ mattered at all to this situation). I have since learned with today’s bundle purchase that May 2020 appears to be a mistakened-mention on the part of the Unity Support staff member. It’s ok, mistakes happen, right !? … but the point remains…wtheck is going on ? Why does time-ordering of purchase or a specific purchase date/line matter at all for this specific topic ?

Are you noticing context that debates itself out of its’ own reasoning ?

:diamonds: I’ve spent several hundred dollars in the asset store this year. (that’s not a super large amount of money and it’s not a little amount of money either). …I have several licenses that fall under this context which I can not access or make use of them BUT Unity Support told me that their backend says these licenses exist but that I can not assign them… … which goes back to time ordering of obtaining the licenses.


– I’ll repeat all of that in fewer words… for the sake of clarity.

  • Purchase an asset package, then later gain that same asset package via a bundle/voucher purchase = their backend shows you have multiple licenses for the asset package but your seat assignment is stuck at one.

  • We’re not given the secondary/tertiary/etc license.*

  • …BUT…

  • Purchase a bundle, and later purchase a seat for an asset package that came in the bundle and you then have 2 seats. You are given the secondary/tertiary/etc license.

  • Their Backend shows different license counts than our-account-seat-assignment-FrontEnd.
    (Unity support said I had 2 licenses but I could only assign the license gained after May2020…which makes no sense to me)

  • ~> What does May 2020 have to do with licenses and assigning seats ?

We all know that stacking seat licenses via bundles/vouchers only serves to hurt the entire point of business, …This thread is not seeking countless license-stacking from vouchers/bundles. This thread is seeking to understand why we’re provided 1 or 2 licenses based upon something that really does not matter / based upon the arbitrary concept of purchase time-ordering.
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:diamonds: Why not 1 voucher per asset package, per user ? Purchase time-ordering shouldn’t matter, right ?

// PS … if you’re wondering why I made this post so long, it was to ensure the topic is not lost among countless chatty replies. :wink:

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I read your post entirely, but is late and my brain is kind of foggy. My only thought for why May 2020, is could it be
the it is unity’s year end ? But unity staff should know that ?