I have two different Two Bone IK Constraint in the same Rig (using the same Rig), I tried to make a Grab animation consisting of two parts using them, but in the Animator, although I play it properly in the sequences in the Rig, in the second one (see after 5:00 in the video) the animation moves not from where it left off (ie from the 15th frame) but from the beginning, when I try to play it from the 15th frame, the transition is not smooth, how can I solve it?
Video
(The problem is also written on the screen at 9:40.)
Isn’t the working order of (animations) of the same type of IKs in the same Rig hierarchical? What is the feature of different IKs in the rig in terms of playback?