The problem with the change of position and colliders.

Hi! I have a problem with Unity - I have a model room - walls, ceiling, floor and doors. When I change the position of the room only collider position changes, but the model is in place. Only the doors are in the right place. Please help.

Screenshot:

Sorry of my English if is bad.

I guess your model is set as static. Static meshes will batch together so they can’t be moved.