The question is about how to design "Turn-based Strategy Game"

Hello every one.
I’m a beginner for Unity.
And I come from Taiwan so English is not well…
Hope I can describe clearly.

I want to design a Turn-based Strategy Game with multiplayer,
I don’t know how to design my program,
I searched a lot of multiplayer tutorial,
it’s just told me how to create a server and every client are connect to server,
but if I want to create many room for different group to battle,

My concept is:
A and B want to battle,
so server create a room let them to battle,
at the same time,
C and D want to battle too,
so server create the other room for their battle.

Who can tell me how to do the concept,
thank you very much.

There is an open source implementation of a groups/rooms feature for game servers for uLInk implemented by me for MuchDifferent which can be found here. http://developer.muchdifferent.com/unitypark/Tutorials/uLinkNetworkGroups contact us directly or muchdifferent if you wanted to know more.