The Real World

Hi there,

I am trying to use Unity game engine to create an interactive environment that uses real world data.
I use real world bathymetry data gathered by my company, which I can import into Unity; I have no problem this, except that my areas are odd shapes. I convert to a square and have the excess data as zero water depth.

It would be nice to make the excess data become transparent. is this possible

See the attachment. I would like the blue area to become transparent

Many thanks

BobThe Geo

Cannot see attachment. Upload it to imageshack/photocbucket/dropbox and put the link here.

Interesting, me and my University group have just finished working on something similar using Google maps and satellite imagery to build up basic games maps. Great to see this idea is taking form!

1254791--54631--$Bathymetry.jpg

This is the image, but much smaller.
Can you view this.

The picture.

I am struggling with picture!!

The terrain is the yellow and green colors

1254791--54631--$Bathymetry.jpg

No problem with the picture
even with the big one

Norby

Your project seems very interesting. I never thought about things like this. Can you share the update of your project.
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