The referenced script on this Behaviour is missing! Can anyone help me?
The code is:
using UnityEngine;
using System.Collections;
public class Orbit : MonoBehaviour {
public float turnSpeed = 4.0f;
public Transform player;
private Vector3 offset;
void Start () {
offset = new Vector3(player.position.x, player.position.y + 8.0f, player.position.z + 7.0f);
}
void LateUpdate()
{
offset = Quaternion.AngleAxis (Input.GetAxis(“Mouse X”) * turnSpeed, Vector3.up) * offset;
transform.position = player.position + offset;
transform.LookAt(player.position);
}
}