I have a bullet being created and when I pause the game I can see there is a component/script that was added to it that has compile errors.
Cause it has compile errors it doesnt show the name of the script.
Anyone have any ideas what I can do.
I can’t figure what is being added and i can’t figure out where its being added from.
Looked at all the components that is already on the bullet to see if there is any add component but there is none.
The referenced script (Unknown) on this Behaviour is missing!
UnityEngine.Resources:Load (string,System.Type)
PhotonNetwork:Instantiate (string,UnityEngine.Vector3,UnityEngine.Quaternion,byte,object[ ]) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:2478)
PhotonNetwork:Instantiate (string,UnityEngine.Vector3,UnityEngine.Quaternion,byte) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:2454)
WeaponLauncher:Shoot () (at Assets/AirStrike/Scripts/WeaponSystem/WeaponLauncher.cs:428)
WeaponController:LaunchWeapon () (at Assets/AirStrike/Scripts/WeaponSystem/WeaponController.cs:86)
PlayerController:smile:esktopController () (at Assets/AirStrike/Scripts/Player/PlayerController.cs:193)
PlayerController:Update () (at Assets/AirStrike/Scripts/Player/PlayerController.cs:76)