Advancements in hardware allowed in recent years development of highly realistic games. Whole genres are dominated by realism. Almost all shooters are military shooters. Almost all driving games are sports car games. There is marked trend towards more and more realistic graphics AND AT THE SAME TIME a trend for simplifying gameplay. Call of Duty is very realistic graphically and EXTREMELY primitive in terms of gameplay. Hell, even Doom 1 had armor pieces pick-ups. Not in CoD, AFAIK. Need for Speed driving model is pathetic but cars look better than in photos. RTS games are dominated by historic approaches: Total War series.
The problem with realism is that it REQUIRES more sophisticated gameplay systems to suspend disbelief. Consider recent Thief game. It looks SO GOOD comparing to Thief 2: The Metal Age. However the game is about the same in terms of gameplay complexity. The result is that older players bash it for having shitty stealth mechanics. The problem is realism. If a guard looks like a guard then you expect that he will BEHAVE like a REAL guard.
That influx of realistic games is insulting for older guys like me. When I play Modern Warfare I donât feel like an âoperator on a missionâ. I feel like a retard who is manipulated by greedy mofos. I heard they even hire real operators who during marketing presentations talk with the press and describe âdifferencesâ between real action and CoD games. How naive can you get? Maybe for a 10yo boy itâs ok. I feel insulted. Duke Nukem 3D wasnât treating itself seriously and PRECISELY because of that it was very enjoyable. I wasnât pretending to be ârealâ. It was just a cool shooter, where you could watch porn, play pool, shrink monsters and smash them under your foot. I remember a racer called Slipstream 5000 for MS DOS. You were flying jet there in a canyon. You could shoot down other pilots with various weapons and there was even some radio banter between them. Nowadays you can only play games with sports cars which can take L-turns at 200 miles per hour. Or a realistic driving game which is about⌠drifting. I forgot its name. You canât take normal turns. You must drift and it looks like a photo. You must be retarded to enjoy something like that. Do you remember Carmageddon for MS DOS? That game had some style. You could run over pedestrians for points. Megarace anybody? Destruction Derby?
I never liked Tomb Raider but those modern reboots are repulsive to the max. I see when barely legal girl with 10 inch arms easily brakes neck of a 300 pound commando. Ahhh⌠feminist wet dream⌠to be sexy as hell and break necks of alpha males. I see lame left wing propaganda there.
At the other end of the spectrum we have indies. Most of them are at least 20 years behind the curve technically. There are a lot of indie 8-bit style 2d games on Steam. There are FAR fewer in 16-bit style. Why? Because to make something looking 16-bit you need at least ONE proper pixel artist.
And now we come to the depths of Hell. The Bottomless Pit of⌠mobile. I HATE mobile games!!! A few years ago I thought that you canât go lower than TheBigFishGames of GameHouse/RealArcade. I thought that Hidden Object genre was the rock bottom. Now we have âhitsâ like Flappy Bird⌠I played over 1000 hours of Diablo 2 and more that 1000 hours of Warcraft 3. I played less than 5 hours of ALL mobile games in my life. I would never spend a DIME on a mobile game. However I would gladly spend up to 100 bucks per month on a good PC MMO⌠but they are all shit. Mobile is a plague⌠Itâs setting new lows for casual gaming. Most of those games are about touching screen so that something happens. That is mildly amusing when you are 5yo. Iâm past that phase though.