the setup machine supported


i am thinking of using the setup machine to rig a model and bring it in unity is that feature supported by unity

if not

is learning the normal rigging process more beneficial and which is the best resource to learn this?

You don't import a rig into unity. Rather, you import skinned meshes as well as animations from maya into unity, so I think you should be fine with tsm2. However, I am not a TA, so there might be something I have overlooked. :)

Set up machine rigged animation works just fine. My upcoming game character animation is done using TSM. Enjoy!