Hey there folks.
Is there any way to currently debug the Web Player? The methods specified here are not working, as there is no Release Channel for me (screenshot below). After building the Web Player build in Debug mode with Autoconnect on and Script Debugging on, I am unable to attach MonoDevelop to the process as it is not shown in the options.
Context menu on player:
Build Settings in Unity:
Attempting to attach in MonoDevelop while Web Player build is running…