The Stretched Billboard Render Mode of the Particle system is causing the particles not to show in Apple Vision Pro Mixed Reality Mode

I am trying to create a Wind particle system that falls. One way for me to accomplish this is to use the Stretched Billboard Render Mode of the Particle system. But, whenever I use that render mode, the particles disappear from the Apple Vision Pro environment.

This also happens whenever I increase the value of the Y-axis in the 3D Start Size field of the particle system.

I am not sure how to resolve this issue.

I am looking to recreate the wind particle effect in the image below (The one with two Wind effects on both sides).