The system cannot find the path specified - Unity Error

so I’m new in Unity. I’m using Unity 3.50 with 3 Unity Editors installed, which are 2020.3.48f1, 2021.3.27f1 and 2022.3.4f1.

So I got this error message when creating and opening an empty project:

And these errors message:

My Editor installaation location is in D:\Unity Hub\EDITOR. And the project in D:\UnityProject.

I’ve tried some tutorials to fix this problem but none of them worked. From using another version of Unity Hub and Unity Editor, run the program as administrator, move the installation directory, disabling antivirus & firewall and installing stuff on package manager.

It’s noteworthy that most users experiencing issues with either

  • unable to create a new project
  • errors after opening a new project

have either or both their Unity Hub, Unity Editor installed in non-default locations or created the project outside of common folders where Windows intends users to save data to (eg “My Documents”).

Please try the following:

  • create the project in a path that’s intended for users to save data to, for example: “My Documents”

  • if this fixes the project, check the permissions on your original project path. Make sure the logged in user, or user accounts in general, have all necessary permissions and that permissions are inherited by subfolders. If in doubt, grant the user “full access” (just NOT on the root of a drive).

  • if the issue prevails, uninstall the Unity Editor and the Hub

  • then reinstall the Hub and Unity Editor using the default location (typically C:\Program Files.…)

  • then create a new project (see above)

Definitely DON’T run the Hub or Editor as Administrator. That should never be necessary.

You can also select one of these errors, press Ctrl+C and paste the text here. The full error message may contain more info.

Hi, thank you so much for replying. I’ve tried the solution you provided, and apparently, it didn’t work. But somehow I tried to follow this step and it worked:

Thank you.

Where did you get this tip from?

It sounds odd that removing some “autorun” setting/app would fix the issue.

Hello,

Would you kindly please report this issue via the Bug Reporter tool?

Your Hub logs might have some useful information that we could use to help you, or maybe even find a duplicate issue (The same issue that was filled out as a bug and is currently waiting for developers).
With your logs CQA might be able to provide solutions that might help, but the solutions are not guaranteed to help.

Please make sure to write the exact steps needed to be taken so that the reproduction would be visually seen. Also make sure to attach any visual material so that when testing our CQA team can verify that they got the same results. If you can, please use this template:

How to reproduce:

  1. Open the attached project
  2. Do this
  3. Do that
  4. Select this
  5. Observe that

Expected result: Something is visible, something is shown or something happens
Actual result: The opposite of what I expect happens

Reproducible with: Hub version I’m using (e.g: 3.5.0)

Reproduced on: The OS I am on (e.g: Windows 11, macOS Ventura 13.1 (Intel/Silicon))