The tale Of Magic (WIP)

This is my new post sry about that so any comments can now continue here :slight_smile: i will update here :sunglasses:

New Updates are coming up…

The Farm

http://i54.tinypic.com/1zbxmjk.jpg

Castle Update

http://i55.tinypic.com/2rwomy0.jpg

http://i54.tinypic.com/dpa1pi.jpg

http://i54.tinypic.com/29nywl4.jpg

http://i53.tinypic.com/55gunl.jpg

http://i56.tinypic.com/qodkk4.jpg

Some of the models such as the sawmill and the houses remind me an awful lot of those I’ve seen in Wow.

looks great mate, love the super bright roof colors, and the overall chunky yet round feel.

Tnx MrSmive

Likewise, the castle towers give me that same WoW-ish impression too.

YEs it is from wow buildings i trying to make some of sort like wow bat i need some time to make animations on characters :\

Are you using Unity Pro or Free?

Pro

My character rig process its very slow process :slight_smile: huhhh…

http://i56.tinypic.com/2yl93yr.jpg

Walking
http://i55.tinypic.com/2ng4pr9.jpg

Now i dont know how i make biped back to position like idle :frowning:

here’s a tip, I’m not sure if you’re doing this already or not but character animations need to be centred all the time because when you come to using them in the game you don’t want the position of your character models to be away from the character controller (or whatever method you’re gonna use to move characters)

One of the worst things I have to deal with when receiving art assets for a game is having to offset the character models because the animator though it’d look cool if the characters actually moved upwards when they did a jump animation or move to the side when doing a roll or walk animation.

Careful, blizzard can be protective with their assets.

Amm my character WAS on center now i donth know how to pose him back xD is there a way because i made a walk cycle now when i delete the footsteps it wont come back on center :frowning: any idea ?

x) Thay can … u now :slight_smile: its my chose if i wonth to use assets from tham bat its just for beginning of my game so i don’t wont to use tham all the time i will make my own is only meter of time :wink:

I have made a webplay to se how my project is going so how i make it to public ?

Ok i made animation its going like this

  1. Idle animation
  2. Walk animation
  3. Run animation

Now how i put the animation together and make keys for every animation like for walking forward to hold W and turn Run mode and off , and idle when the keys ar not pressed ?
any idea

Update…
I have some problems with character with moving it…wip
anyone can see my problem here HELP

http://i54.tinypic.com/29ftsau.jpg

Ok i used wrap.mode and get it work :wink: now i need to make it walk forward and make it beter and smooth walk