I have finished a beta on the two mountains and I need your feedback to see what I can improve on. Please help with feedback as It will really help me see what I need to and should improve on I know the mountains look pretty bad but hopefully on newer levels i’ll put a bit more effort onto the terrains.
First it says to collect 8 gems to exit the level, but after getting 8 it says you need all 12 to complete the level.
Is there some place to go to exit after collecting 8?
Also, what is the difference between easy and difficult?
I really didn’t see any difference.
Was the probe suppose to cause you damage?
How about the cannon objects?
One of them sends out a light after collecting 8 gems
but I don’t know if that is something harmful and I only see it one time.
Firstly the difference between easy and difficult is that the Probe thing moves faster toward you and basically as it says you need to activate the turrets to destroy the Probe. As if the Probe gets to you it will transport you to the game over scene as it has caught you.
I may have to explain that more clearly in the description but it is only in beta stages.
Ok, didn’t even see the explanation at the bottom.
The probe never caused me any trouble though I ran into a number of times. So after getting 8 gems the probe is destroyed by the turrets? Are they all activated then at one time? Like I mentioned, I only saw a single turret shoot the light one time and that was when I got the 8 gems, didn’t see any of the other turrets shoot at all.
That sounds a bit strange as I tested it all and it all worked perfectly fine I’ll have to check up on that one. Also as you said about the difficulty I may change that to make it slightly harder.
Hmm that is very odd as the copy of my game on my computer seems to work absolutely fine so hmm I may have to re submit it. It seems quite strange to why that has happened.
Hmmm, maybe have to run through some small tunnels to get gems, maybe some gems are hidden from view so the player has to find them, maybe some jumps from platform to platform like a 3D platformer, maybe the player has to solve some puzzles to get to an area where some gems are.
Some quick thoughts.
Could make it so the player has to get a particular gem before some other areas are accessible.
Are you planning to make it always gathering gems, that and other objects, or some additional types of game play?
They sound like good ideas. I doubt they it will always be collecting gems. So after those ideas possibly you get the first 8 activates turrets then you find the last 4 or something like that.
Hmm I like the idea of some puzzles I’ll have to come up with some.
I need a quick bit of help here though if you hadn’t played it already go and give it ago. Well how much more improvements do you all think the game will need before Wooglie approve of it for official launch.
Played it twice, first on normal, and then on easy.
On Normal I got 8 gems, then it says I lost because I didn’t get them all.
On Easy I ran around grabbing the gems quickly, but the probe got me from behind, no way to see it coming, just before I finished collecting the 8th required one.
If you can’t see the probe before hand, how can you avoid it? Or is avoiding it even a possibility?
You just run around jumping about, gathering up gems scattered about.
The probe is always in the distance toward the mountains on start and moves in very slowly.
One strategy is to run out immediately and get all the gems starting with the nearest and moving away from where the probe starts. If you keep moving and don’t worry about the probe it is pretty easy even on hard.
Don’t know about Wogglie, but I think it will need multiple levels and more to each level than is now showing.
Might help to have some sort of storyline, some other structures and a variation in game play.
I think you have a lot of stuff already going on,
such as the turrets trigger when the right number of gems are collected, the bot is programmed to find you, there is some scenery and the gems are in place (but kind of just “out there”).
Maybe add some huts or other buildings and some other scene visual enhancements (trees, rocks)
and some purpose for the player being there (explorer, military guy, vacationer, or something along that line).
Just some more of my thoughts.
Edit: Just opened the game again and it has lots of trees, so sorry for mentioning you need some.
Actually the landscape looks pretty nice and the sky, you might beef up the appearance of your turrets.
I will be working on new levels and I have finally added more realistic noises and the probe now makes noises so you know it is coming for you.
In the new levels I will probably add different game types. So the first one was to collect gems and maybe a second one may be a time trial like collecting as many gems as you can in 2 mins or something like that.
I hope to add sounds to the turrets when they fire and when you collect a gem it will make a noise.
I was thinking about some sort of robot following you telling you what do but I don’t know how I’ll do the voices.