I have written a job that uses the Burst Compiler. Everything was fine until I moved it into a folder containing an Assembly Definition. At which point, it stopped compiling with a message about the unknown [BurstCompiler]
attribute.
I am using Unity 2019.2.18f
and Burst Compiler 1.2.0 preview-12
.
Does anyone know if Assembly Definitions are supported by Burst? And if so, what you need to do to get them to work?