LICENSE SYSTEM [20141113 11:29:13] Next license update check is after 2014-11-14T06:25:21
Built from ‘5.0/release’ branch; Version is ‘5.0.0b12 (0ec33dc8d79a) revision 967485’; Using compiler version ‘160040219’
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1
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Mono path[0] = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed’
Mono path[1] = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/Mono/lib/mono/2.0’
Mono path[2] = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityScript’
Mono config path = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/Mono/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
IsTimeToCheckForNewEditor: Update time 1415876468 current 1415874553
C:/Users/Dominik/Documents/HelpTheZombies_BlackBerry
Loading GUID ↔ Path mappings … 0.046156 seconds.
Loading Asset Database … 0.012541 seconds
AssetDatabase consistency checks … 0.016769 seconds
Initialize engine version: 5.0.0b12 (0ec33dc8d79a)
GfxDevice: creating device client; threaded=1
Direct3D:
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Renderer: NVIDIA GeForce GTX 275 (ID=0x5e6)
Vendor: NVIDIA
VRAM: 869 MB
Begin MonoManager ReloadAssembly
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Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.015423 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins.
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Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Mono: successfully reloaded assembly
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Registering platform support modules:
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Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
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Native extension for OSXStandalone target not found
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Load native extension module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
Native extension for Android target not found
Validating Project structure … 0.007035 seconds.
Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\Dominik\AppData\Local\Temp\unity\3f86c420-2057-4f99-8546-855736376010\ivy.xml
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.028979 seconds
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
Task failed: Verifier Task
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Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Opening scene ‘Assets/Scenes/Levels/Level60.unity’
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Load scene ‘Assets/Scenes/Levels/Level60.unity’ time: 235.124619 ms
Initializing input.
Input initialized.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
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-define:ENABLE_4_6_FEATURES
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-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:smile:EVELOPMENT_BUILD
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“Assets/2D Rope System/Scripts/Breakable.cs”
“Assets/2D Rope System/Scripts/Drag.cs”
“Assets/2D Rope System/Scripts/FollowParent.cs”
“Assets/2D Rope System/Scripts/Menu.cs”
“Assets/2D Rope System/Scripts/PlayerControl.cs”
“Assets/2D Rope System/Scripts/PoolingSystem.cs”
“Assets/2D Rope System/Scripts/Restart.cs”
“Assets/2D Rope System/Scripts/Rope2D.cs”
“Assets/2D Rope System/Scripts/RopeControl.cs”
“Assets/2D Rope System/Scripts/RopeCutter.cs”
“Assets/2D Rope System/Scripts/RuntimeRope.cs”
“Assets/2D Rope System/Scripts/UseLineRenderer.cs”
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll
Compilation failed: 75 error(s), 0 warnings
-----CompilerOutput:-stderr----------
Assets/2D Rope System/Scripts/Breakable.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/Drag.cs(9,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/FollowParent.cs(8,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/Menu.cs(4,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/PlayerControl.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/Restart.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/RopeControl.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/RopeCutter.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/RuntimeRope.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/2D Rope System/Scripts/UseLineRenderer.cs(6,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/2D Rope System/Scripts/Breakable.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/Breakable.cs Line: 4)
Assets/2D Rope System/Scripts/Drag.cs(9,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/Drag.cs Line: 9)
Assets/2D Rope System/Scripts/FollowParent.cs(8,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/FollowParent.cs Line: 8)
Assets/2D Rope System/Scripts/Menu.cs(4,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/Menu.cs Line: 4)
Assets/2D Rope System/Scripts/PlayerControl.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/PlayerControl.cs Line: 4)
Assets/2D Rope System/Scripts/Restart.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/Restart.cs Line: 4)
Assets/2D Rope System/Scripts/RopeControl.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/RopeControl.cs Line: 5)
Assets/2D Rope System/Scripts/RopeCutter.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/RopeCutter.cs Line: 4)
Assets/2D Rope System/Scripts/RuntimeRope.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/RuntimeRope.cs Line: 5)
Assets/2D Rope System/Scripts/UseLineRenderer.cs(6,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/2D Rope System/Scripts/UseLineRenderer.cs Line: 6)
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/DestroyStufe.cs Line: 4)
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/QuitGame.cs Line: 4)
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/StufenCollScript.cs Line: 4)
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/noBtnQuit.cs Line: 4)
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-30e462a1e5a1fc84a9e8f8816a5c0a66
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 75
Responsefile: Temp/UnityTempFile-30e462a1e5a1fc84a9e8f8816a5c0a66 Contents:
-debug
-target:library
-i:UnityEngine
-i:System.Collections
-base:UnityEngine.MonoBehaviour
-nowarn:BCW0016
-nowarn:BCW0003
-method:Main
-out:Temp/Assembly-UnityScript.dll
-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute
-pragmas:strict,downcast
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
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-define:ENABLE_UNITYEVENTS
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-define:INCLUDE_DYNAMIC_GI
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-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
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-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
Assets/Scripts/Buttons/AchievementsBtnScript.js
Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js
Assets/Scripts/Buttons/ExitBtnScript.js
Assets/Scripts/Buttons/ExitChooseLevelScript.js
Assets/Scripts/Buttons/FBBtnScript.js
Assets/Scripts/Buttons/RateBtnScript.js
Assets/Scripts/Buttons/Settings/ExitSettingScript.js
Assets/Scripts/Buttons/Settings/SettingsBtnScript.js
Assets/Scripts/Buttons/SoundBtnScript.js
Assets/Scripts/Buttons/StartGameBtnScript.js
Assets/Scripts/Buttons/TwitterBtnScript.js
Assets/Scripts/Camera/CameraScript.js
Assets/Scripts/Camera/DeutschCamScript.js
Assets/Scripts/Camera/EnglishCamScript.js
Assets/Scripts/Camera/FranzoesischCamScript.js
Assets/Scripts/Camera/ItalienischCamScript.js
Assets/Scripts/Camera/PortugiesischCamScript.js
Assets/Scripts/Camera/SpanischCamScript.js
Assets/Scripts/Loading/LoadingProgressScript.js
-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll
Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
(Filename: Line: 0)
DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors
(Filename: Line: -1)
Unloading 189 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.4 MB.
System memory in use after: 54.6 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3378.
Total: 5.464907 ms (FindLiveObjects: 0.243846 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.111962 ms DeleteObjects: 0.016460 ms)
Load scene ‘Temp/__BuildPlayer Backupscene’ time: 56.103348 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.2 MB.
System memory in use after: 53.4 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3420.
Total: 6.302482 ms (FindLiveObjects: 0.359070 ms CreateObjectMapping: 0.546643 ms MarkObjects: 5.387198 ms DeleteObjects: 0.008804 ms)
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.010021 seconds (Nothing changed)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.2 MB.
System memory in use after: 53.4 MB.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3420.
Total: 5.936521 ms (FindLiveObjects: 0.397350 ms CreateObjectMapping: 0.093021 ms MarkObjects: 5.426244 ms DeleteObjects: 0.017991 ms)
*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 1 seconds
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-40d2a35831c787e40a65125d257b5734
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-40d2a35831c787e40a65125d257b5734 Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
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-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
-define:UNITY_PRO_LICENSE
“Assets/2D Rope System/Scripts/Breakable.cs”
“Assets/2D Rope System/Scripts/Drag.cs”
“Assets/2D Rope System/Scripts/FollowParent.cs”
“Assets/2D Rope System/Scripts/Menu.cs”
“Assets/2D Rope System/Scripts/PlayerControl.cs”
“Assets/2D Rope System/Scripts/PoolingSystem.cs”
“Assets/2D Rope System/Scripts/Restart.cs”
“Assets/2D Rope System/Scripts/Rope2D.cs”
“Assets/2D Rope System/Scripts/RopeControl.cs”
“Assets/2D Rope System/Scripts/RopeCutter.cs”
“Assets/2D Rope System/Scripts/RuntimeRope.cs”
“Assets/2D Rope System/Scripts/UseLineRenderer.cs”
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 1 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 28
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.015476 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.024279s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 1.175 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.049157s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.
----- Total AssetImport time: 0.459536s, AssetImport time: 0.243273s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-37d6a99a6ccf75440b2b244383b84056
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-37d6a99a6ccf75440b2b244383b84056 Contents:
-debug
-target:library
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-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 1 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.014369 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins.
----- Total AssetImport time: 0.026821s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 1.316 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0489422s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 63.063107 ms]
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
----- Total AssetImport time: 0.182984s, AssetImport time: 0.155531s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-dd163a3478f98e54b82b2d874b93844d
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-dd163a3478f98e54b82b2d874b93844d Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:smile:EVELOPMENT_BUILD
-define:ENABLE_PROFILER
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll
Compilation failed: 65 error(s), 0 warnings
-----CompilerOutput:-stderr----------
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/DestroyStufe.cs Line: 4)
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/QuitGame.cs Line: 4)
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/StufenCollScript.cs Line: 4)
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/noBtnQuit.cs Line: 4)
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-651678cb5b9743840b429427cace66d1
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 75
Responsefile: Temp/UnityTempFile-651678cb5b9743840b429427cace66d1 Contents:
-debug
-target:library
-i:UnityEngine
-i:System.Collections
-base:UnityEngine.MonoBehaviour
-nowarn:BCW0016
-nowarn:BCW0003
-method:Main
-out:Temp/Assembly-UnityScript.dll
-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute
-pragmas:strict,downcast
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:smile:EVELOPMENT_BUILD
-define:ENABLE_PROFILER
-define:UNITY_PRO_LICENSE
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
Assets/Scripts/Buttons/AchievementsBtnScript.js
Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js
Assets/Scripts/Buttons/ExitBtnScript.js
Assets/Scripts/Buttons/ExitChooseLevelScript.js
Assets/Scripts/Buttons/FBBtnScript.js
Assets/Scripts/Buttons/RateBtnScript.js
Assets/Scripts/Buttons/Settings/ExitSettingScript.js
Assets/Scripts/Buttons/Settings/SettingsBtnScript.js
Assets/Scripts/Buttons/SoundBtnScript.js
Assets/Scripts/Buttons/StartGameBtnScript.js
Assets/Scripts/Buttons/TwitterBtnScript.js
Assets/Scripts/Camera/CameraScript.js
Assets/Scripts/Camera/DeutschCamScript.js
Assets/Scripts/Camera/EnglishCamScript.js
Assets/Scripts/Camera/FranzoesischCamScript.js
Assets/Scripts/Camera/ItalienischCamScript.js
Assets/Scripts/Camera/PortugiesischCamScript.js
Assets/Scripts/Camera/SpanischCamScript.js
Assets/Scripts/Loading/LoadingProgressScript.js
-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll
Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
(Filename: Line: 0)
DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors
(Filename: Line: -1)
Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.9 MB.
System memory in use after: 54.1 MB.
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 3391.
Total: 5.250920 ms (FindLiveObjects: 0.239635 ms CreateObjectMapping: 0.091490 ms MarkObjects: 4.883428 ms DeleteObjects: 0.035217 ms)
Load scene ‘Temp/__BuildPlayer Backupscene’ time: 57.053848 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.7 MB.
System memory in use after: 53.9 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3464.
Total: 5.921209 ms (FindLiveObjects: 0.334187 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.486344 ms DeleteObjects: 0.008421 ms)
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009023 seconds (Nothing changed)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.7 MB.
System memory in use after: 53.9 MB.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3464.
Total: 5.634489 ms (FindLiveObjects: 0.308922 ms CreateObjectMapping: 0.092638 ms MarkObjects: 5.214936 ms DeleteObjects: 0.016460 ms)
*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 2 seconds
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-82e2c284a3397394c8c32cf3cae1be9f
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-82e2c284a3397394c8c32cf3cae1be9f Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 1 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.014035 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
----- Total AssetImport time: 0.024494s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 1.080 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0476897s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.018507 seconds (Nothing changed)
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.018840 seconds (Nothing changed)
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.008579 seconds (Nothing changed)
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 84.260864 ms]
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.132933s, AssetImport time: 0.109753s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-90b2692a4fa2db64b82e25db679c11f7
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-90b2692a4fa2db64b82e25db679c11f7 Contents:
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-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:smile:EVELOPMENT_BUILD
-define:ENABLE_PROFILER
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Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll
Compilation failed: 65 error(s), 0 warnings
-----CompilerOutput:-stderr----------
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/DestroyStufe.cs Line: 4)
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/QuitGame.cs Line: 4)
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/StufenCollScript.cs Line: 4)
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/noBtnQuit.cs Line: 4)
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-dda287a6fd28f624c88bc2c1a2b4a80a
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 75
Responsefile: Temp/UnityTempFile-dda287a6fd28f624c88bc2c1a2b4a80a Contents:
-debug
-target:library
-i:UnityEngine
-i:System.Collections
-base:UnityEngine.MonoBehaviour
-nowarn:BCW0016
-nowarn:BCW0003
-method:Main
-out:Temp/Assembly-UnityScript.dll
-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute
-pragmas:strict,downcast
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:smile:EVELOPMENT_BUILD
-define:ENABLE_PROFILER
-define:UNITY_PRO_LICENSE
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
Assets/Scripts/Buttons/AchievementsBtnScript.js
Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js
Assets/Scripts/Buttons/ExitBtnScript.js
Assets/Scripts/Buttons/ExitChooseLevelScript.js
Assets/Scripts/Buttons/FBBtnScript.js
Assets/Scripts/Buttons/RateBtnScript.js
Assets/Scripts/Buttons/Settings/ExitSettingScript.js
Assets/Scripts/Buttons/Settings/SettingsBtnScript.js
Assets/Scripts/Buttons/SoundBtnScript.js
Assets/Scripts/Buttons/StartGameBtnScript.js
Assets/Scripts/Buttons/TwitterBtnScript.js
Assets/Scripts/Camera/CameraScript.js
Assets/Scripts/Camera/DeutschCamScript.js
Assets/Scripts/Camera/EnglishCamScript.js
Assets/Scripts/Camera/FranzoesischCamScript.js
Assets/Scripts/Camera/ItalienischCamScript.js
Assets/Scripts/Camera/PortugiesischCamScript.js
Assets/Scripts/Camera/SpanischCamScript.js
Assets/Scripts/Loading/LoadingProgressScript.js
-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll
Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
(Filename: Line: 0)
DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors
(Filename: Line: -1)
Unloading 72 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.9 MB.
System memory in use after: 54.1 MB.
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3393.
Total: 5.349683 ms (FindLiveObjects: 0.238869 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.002097 ms DeleteObjects: 0.015694 ms)
Load scene ‘Temp/__BuildPlayer Backupscene’ time: 60.322613 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.0 MB.
System memory in use after: 54.2 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3451.
Total: 5.650184 ms (FindLiveObjects: 0.279063 ms CreateObjectMapping: 0.090724 ms MarkObjects: 5.270443 ms DeleteObjects: 0.009187 ms)
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009030 seconds (Nothing changed)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.0 MB.
System memory in use after: 54.1 MB.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3451.
Total: 5.895179 ms (FindLiveObjects: 0.302032 ms CreateObjectMapping: 0.091490 ms MarkObjects: 5.480219 ms DeleteObjects: 0.020288 ms)
*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 1 seconds
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-69b90342eb2ebf7478ab8045baad4f31
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-69b90342eb2ebf7478ab8045baad4f31 Contents:
-debug
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-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 1 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.014374 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.024465s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 1.176 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0473766s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.019223 seconds (Nothing changed)
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 56.400787 ms]
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.104134s, AssetImport time: 0.081145s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-af5e226cc268af943b41b4c0aa13e263
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
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Responsefile: Temp/UnityTempFile-af5e226cc268af943b41b4c0aa13e263 Contents:
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-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
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-define:UNITY_BB10_API
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-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
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-define:ENABLE_MONO
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll
Compilation failed: 65 error(s), 0 warnings
-----CompilerOutput:-stderr----------
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/DestroyStufe.cs Line: 4)
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/QuitGame.cs Line: 4)
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/StufenCollScript.cs Line: 4)
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/noBtnQuit.cs Line: 4)
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-1719769a0235aa448ae99514dde713d0
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 75
Responsefile: Temp/UnityTempFile-1719769a0235aa448ae99514dde713d0 Contents:
-debug
-target:library
-i:UnityEngine
-i:System.Collections
-base:UnityEngine.MonoBehaviour
-nowarn:BCW0016
-nowarn:BCW0003
-method:Main
-out:Temp/Assembly-UnityScript.dll
-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute
-pragmas:strict,downcast
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
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-define:UNITY_PRO_LICENSE
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
Assets/Scripts/Buttons/AchievementsBtnScript.js
Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js
Assets/Scripts/Buttons/ExitBtnScript.js
Assets/Scripts/Buttons/ExitChooseLevelScript.js
Assets/Scripts/Buttons/FBBtnScript.js
Assets/Scripts/Buttons/RateBtnScript.js
Assets/Scripts/Buttons/Settings/ExitSettingScript.js
Assets/Scripts/Buttons/Settings/SettingsBtnScript.js
Assets/Scripts/Buttons/SoundBtnScript.js
Assets/Scripts/Buttons/StartGameBtnScript.js
Assets/Scripts/Buttons/TwitterBtnScript.js
Assets/Scripts/Camera/CameraScript.js
Assets/Scripts/Camera/DeutschCamScript.js
Assets/Scripts/Camera/EnglishCamScript.js
Assets/Scripts/Camera/FranzoesischCamScript.js
Assets/Scripts/Camera/ItalienischCamScript.js
Assets/Scripts/Camera/PortugiesischCamScript.js
Assets/Scripts/Camera/SpanischCamScript.js
Assets/Scripts/Loading/LoadingProgressScript.js
-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll
Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
(Filename: Line: 0)
DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors
(Filename: Line: -1)
Unloading 72 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.9 MB.
System memory in use after: 54.1 MB.
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3398.
Total: 4.937403 ms (FindLiveObjects: 0.236189 ms CreateObjectMapping: 0.091490 ms MarkObjects: 4.592497 ms DeleteObjects: 0.016460 ms)
Load scene ‘Temp/__BuildPlayer Backupscene’ time: 58.969780 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.7 MB.
System memory in use after: 53.9 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3440.
Total: 5.216085 ms (FindLiveObjects: 0.307391 ms CreateObjectMapping: 0.094935 ms MarkObjects: 4.803039 ms DeleteObjects: 0.009187 ms)
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.008597 seconds (Nothing changed)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.6 MB.
System memory in use after: 53.8 MB.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3440.
Total: 5.255896 ms (FindLiveObjects: 0.300883 ms CreateObjectMapping: 0.091490 ms MarkObjects: 4.845913 ms DeleteObjects: 0.016077 ms)
*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 1 seconds
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-54b4c892267ae4e49a34a242568de8be
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-54b4c892267ae4e49a34a242568de8be Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 1 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.013954 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.024236s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 1.462 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.050114s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.018117 seconds (Nothing changed)
Error: Cannot connect: Connect to /169.254.2.1:443 timed out. Please check IP address settings for the target. You may have to reboot the target.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.BB10.BB10Utilities:IsValidResponse(String, Boolean) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:369)
UnityEditor.BB10.BB10Utilities:UploadDebugToken() (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:207)
UnityEditor.BB10.BB10SettingsEditorExtension:PublishSectionGUI(Single, Single, Single) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10SettingsEditorExtension.cs:138)
UnityEditor.PlayerSettingsEditor:PublishSectionGUI(BuildTargetGroup, ISettingEditorExtension) (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:1517)
UnityEditor.PlayerSettingsEditor:OnInspectorGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:423)
UnityEditor.InspectorWindow:smile:rawEditor(Editor, Int32, Boolean, Boolean&, Rect&, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1123)
UnityEditor.InspectorWindow:smile:rawEditors(Editor[ ]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:933)
UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:333)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[ ], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[ ], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[ ]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:681)
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009959 seconds (Nothing changed)
Error: Cannot connect: Connect to /169.254.2.101:443 timed out. Please check IP address settings for the target. You may have to reboot the target.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.BB10.BB10Utilities:IsValidResponse(String, Boolean) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:369)
UnityEditor.BB10.BB10Utilities:UploadDebugToken() (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:207)
UnityEditor.BB10.BB10SettingsEditorExtension:PublishSectionGUI(Single, Single, Single) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10SettingsEditorExtension.cs:138)
UnityEditor.PlayerSettingsEditor:PublishSectionGUI(BuildTargetGroup, ISettingEditorExtension) (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:1517)
UnityEditor.PlayerSettingsEditor:OnInspectorGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:423)
UnityEditor.InspectorWindow:smile:rawEditor(Editor, Int32, Boolean, Boolean&, Rect&, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1123)
UnityEditor.InspectorWindow:smile:rawEditors(Editor[ ]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:933)
UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:333)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[ ], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[ ], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[ ]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:681)
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009169 seconds (Nothing changed)
Successfully uploaded debug token
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEditor.BB10.BB10Utilities:UploadDebugToken() (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:212)
UnityEditor.BB10.BB10SettingsEditorExtension:PublishSectionGUI(Single, Single, Single) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10SettingsEditorExtension.cs:138)
UnityEditor.PlayerSettingsEditor:PublishSectionGUI(BuildTargetGroup, ISettingEditorExtension) (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:1517)
UnityEditor.PlayerSettingsEditor:OnInspectorGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:423)
UnityEditor.InspectorWindow:smile:rawEditor(Editor, Int32, Boolean, Boolean&, Rect&, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1123)
UnityEditor.InspectorWindow:smile:rawEditors(Editor[ ]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:933)
UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:333)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[ ], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[ ], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[ ]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:681)
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 42.230534 ms]
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.097963s, AssetImport time: 0.067410s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-bb55e61b57a8ed847ab4753771f0d466
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-bb55e61b57a8ed847ab4753771f0d466 Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll
Compilation failed: 65 error(s), 0 warnings
-----CompilerOutput:-stderr----------
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/DestroyStufe.cs Line: 4)
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/QuitGame.cs Line: 4)
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/StufenCollScript.cs Line: 4)
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/noBtnQuit.cs Line: 4)
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-845d6a72d4991514f9cb25b8249eeb71
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 75
Responsefile: Temp/UnityTempFile-845d6a72d4991514f9cb25b8249eeb71 Contents:
-debug
-target:library
-i:UnityEngine
-i:System.Collections
-base:UnityEngine.MonoBehaviour
-nowarn:BCW0016
-nowarn:BCW0003
-method:Main
-out:Temp/Assembly-UnityScript.dll
-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute
-pragmas:strict,downcast
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:UNITY_PRO_LICENSE
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
Assets/Scripts/Buttons/AchievementsBtnScript.js
Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js
Assets/Scripts/Buttons/ExitBtnScript.js
Assets/Scripts/Buttons/ExitChooseLevelScript.js
Assets/Scripts/Buttons/FBBtnScript.js
Assets/Scripts/Buttons/RateBtnScript.js
Assets/Scripts/Buttons/Settings/ExitSettingScript.js
Assets/Scripts/Buttons/Settings/SettingsBtnScript.js
Assets/Scripts/Buttons/SoundBtnScript.js
Assets/Scripts/Buttons/StartGameBtnScript.js
Assets/Scripts/Buttons/TwitterBtnScript.js
Assets/Scripts/Camera/CameraScript.js
Assets/Scripts/Camera/DeutschCamScript.js
Assets/Scripts/Camera/EnglishCamScript.js
Assets/Scripts/Camera/FranzoesischCamScript.js
Assets/Scripts/Camera/ItalienischCamScript.js
Assets/Scripts/Camera/PortugiesischCamScript.js
Assets/Scripts/Camera/SpanischCamScript.js
Assets/Scripts/Loading/LoadingProgressScript.js
-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll
Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
(Filename: Line: 0)
DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors
(Filename: Line: -1)
Unloading 72 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.3 MB.
System memory in use after: 54.5 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3408.
Total: 5.557546 ms (FindLiveObjects: 0.252650 ms CreateObjectMapping: 0.091490 ms MarkObjects: 5.196944 ms DeleteObjects: 0.015694 ms)
Load scene ‘Temp/__BuildPlayer Backupscene’ time: 61.589310 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.8 MB.
System memory in use after: 54.9 MB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3547.
Total: 5.711050 ms (FindLiveObjects: 0.299735 ms CreateObjectMapping: 0.091490 ms MarkObjects: 5.302598 ms DeleteObjects: 0.016077 ms)
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009259 seconds (Nothing changed)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.6 MB.
System memory in use after: 54.8 MB.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3547.
Total: 6.120267 ms (FindLiveObjects: 0.316961 ms CreateObjectMapping: 0.094552 ms MarkObjects: 5.689230 ms DeleteObjects: 0.018374 ms)
*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 2 seconds
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-db06bedde6f35714eb8c713fdec47043
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-db06bedde6f35714eb8c713fdec47043 Contents:
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-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”
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-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”
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-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 1 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.013993 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
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Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Registering platform support modules:
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0483799s.
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.025034s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 1.553 seconds
Modules already registered, not loading
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 55.868305 ms]
Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
----- Total AssetImport time: 0.103649s, AssetImport time: 0.080785s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
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-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll
Compilation failed: 65 error(s), 0 warnings
-----CompilerOutput:-stderr----------
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/DestroyStufe.cs Line: 4)
Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/QuitGame.cs Line: 4)
Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)
Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)
Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)
Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)
Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)
Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)
Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)
Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)
Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)
Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)
Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)
Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)
Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)
Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)
Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)
Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)
Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)
Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)
Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)
Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)
Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)
Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)
Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)
Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)
Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/StufenCollScript.cs Line: 4)
Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?
(Filename: Assets/noBtnQuit.cs Line: 4)
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-fad23ea7650cd0a4fbc0932277eb3869
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 75
Responsefile: Temp/UnityTempFile-fad23ea7650cd0a4fbc0932277eb3869 Contents:
-debug
-target:library
-i:UnityEngine
-i:System.Collections
-base:UnityEngine.MonoBehaviour
-nowarn:BCW0016
-nowarn:BCW0003
-method:Main
-out:Temp/Assembly-UnityScript.dll
-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute
-pragmas:strict,downcast
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:UNITY_PRO_LICENSE
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
Assets/Scripts/Buttons/AchievementsBtnScript.js
Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js
Assets/Scripts/Buttons/ExitBtnScript.js
Assets/Scripts/Buttons/ExitChooseLevelScript.js
Assets/Scripts/Buttons/FBBtnScript.js
Assets/Scripts/Buttons/RateBtnScript.js
Assets/Scripts/Buttons/Settings/ExitSettingScript.js
Assets/Scripts/Buttons/Settings/SettingsBtnScript.js
Assets/Scripts/Buttons/SoundBtnScript.js
Assets/Scripts/Buttons/StartGameBtnScript.js
Assets/Scripts/Buttons/TwitterBtnScript.js
Assets/Scripts/Camera/CameraScript.js
Assets/Scripts/Camera/DeutschCamScript.js
Assets/Scripts/Camera/EnglishCamScript.js
Assets/Scripts/Camera/FranzoesischCamScript.js
Assets/Scripts/Camera/ItalienischCamScript.js
Assets/Scripts/Camera/PortugiesischCamScript.js
Assets/Scripts/Camera/SpanischCamScript.js
Assets/Scripts/Loading/LoadingProgressScript.js
-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll
Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0
(Filename: Line: 0)
DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors
(Filename: Line: -1)
Unloading 71 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.3 MB.
System memory in use after: 54.5 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3410.
Total: 5.402510 ms (FindLiveObjects: 0.236189 ms CreateObjectMapping: 0.090724 ms MarkObjects: 5.057221 ms DeleteObjects: 0.016460 ms)
Load scene ‘Temp/__BuildPlayer Backupscene’ time: 60.102501 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.9 MB.
System memory in use after: 55.0 MB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3549.
Total: 5.587787 ms (FindLiveObjects: 0.291696 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.189288 ms DeleteObjects: 0.014929 ms)
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.008688 seconds (Nothing changed)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.6 MB.
System memory in use after: 54.8 MB.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3549.
Total: 7.653779 ms (FindLiveObjects: 0.406537 ms CreateObjectMapping: 0.091872 ms MarkObjects: 7.134315 ms DeleteObjects: 0.019905 ms)
*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 2 seconds
-----Compiler Commandline Arguments:
Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”
Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-9a4fba33108b009469b426ea72df2a29
MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc
index: 77
Responsefile: Temp/UnityTempFile-9a4fba33108b009469b426ea72df2a29 Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”
-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”
-define:UNITY_5_0_0
-define:UNITY_5_0
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_OBSOLETE_API_UPDATING
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_BB10
-define:UNITY_BB10_API
-define:UNITY_BLACKBERRY
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
-define:UNITY_PRO_LICENSE
Assets/DestroyStufe.cs
Assets/QuitGame.cs
Assets/Scripts/Achievements/AchievementsScript.cs
Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs
Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs
Assets/Scripts/Achievements/exitAchievements.cs
Assets/Scripts/Buttons/GPlusBtnScript.cs
Assets/Scripts/Buttons/LevelClickedScript.cs
Assets/Scripts/Buttons/LoadMenuScript.cs
Assets/Scripts/Buttons/LoadNextLevel.cs
Assets/Scripts/Buttons/PauseGameScript.cs
Assets/Scripts/Buttons/ReloadLevelBtn.cs
Assets/Scripts/Buttons/Settings/DeutschScript.cs
Assets/Scripts/Buttons/Settings/EnglishScript.cs
Assets/Scripts/Buttons/Settings/FranzoesischScript.cs
Assets/Scripts/Buttons/Settings/ItalienischScript.cs
Assets/Scripts/Buttons/Settings/PortugiesischScript.cs
Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs
Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs
Assets/Scripts/Buttons/Settings/SpanischScript.cs
Assets/Scripts/Buttons/VorspulenBtnScript.cs
Assets/Scripts/Camera/AchievementController.cs
Assets/Scripts/Camera/LevelController.cs
Assets/Scripts/Camera/ZoomFollowScript.cs
Assets/Scripts/Erklaerungen/ErklaerungScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs
Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs
Assets/Scripts/Erklaerungen/ExitZombieErkl.cs
Assets/Scripts/Erklaerungen/WatchVideoSolution.cs
Assets/Scripts/Erklaerungen/ZombieErklaerung.cs
Assets/Scripts/Level/LevelLostScript.cs
Assets/Scripts/Level/LevelSuccessScript.cs
Assets/Scripts/Level/PlayerPrefsX.cs
Assets/Scripts/Level/SpawnZombies.cs
Assets/Scripts/Zombies/Actions/BuilderAction.cs
Assets/Scripts/Zombies/Actions/DigAction.cs
Assets/Scripts/Zombies/Actions/ExplodeAction.cs
Assets/Scripts/Zombies/Actions/FliegenAction.cs
Assets/Scripts/Zombies/Actions/HackerAction.cs
Assets/Scripts/Zombies/Actions/KletterAction.cs
Assets/Scripts/Zombies/Actions/StopAction.cs
Assets/Scripts/Zombies/Actions/vDigAction.cs
Assets/Scripts/Zombies/DestroyZombie.cs
Assets/Scripts/Zombies/DoorOpenScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs
Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs
Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs
Assets/Scripts/Zombies/FixChildRotation.cs
Assets/Scripts/Zombies/zombie.cs
Assets/StufenCollScript.cs
Assets/noBtnQuit.cs
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 1 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used
(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.014131 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12
Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Registering platform support modules:
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0474248s.
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
----- Total AssetImport time: 0.024349s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 1.747 seconds
Modules already registered, not loading
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found