The type or namespace name `MonoBehaviour' could not be found

Hi there,

I switched platform from Android to BlackBerry and now I#M getting this error:
error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Already searched the forum and google after solution and the most common suggestion is to include
using UnityEngine;
using System.Collections;

But I already have these imports…

This is another error out of the console:
Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0

Unity 5 b12

Hi, can you send the complete editor log?

Adriano

LICENSE SYSTEM [20141113 11:29:13] Next license update check is after 2014-11-14T06:25:21

Built from ‘5.0/release’ branch; Version is ‘5.0.0b12 (0ec33dc8d79a) revision 967485’; Using compiler version ‘160040219’
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1
Initialize mono
Mono path[0] = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed’
Mono path[1] = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/Mono/lib/mono/2.0’
Mono path[2] = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityScript’
Mono config path = ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/Mono/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
IsTimeToCheckForNewEditor: Update time 1415876468 current 1415874553
C:/Users/Dominik/Documents/HelpTheZombies_BlackBerry
Loading GUID ↔ Path mappings … 0.046156 seconds.
Loading Asset Database … 0.012541 seconds
AssetDatabase consistency checks … 0.016769 seconds
Initialize engine version: 5.0.0b12 (0ec33dc8d79a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 10.0]
Renderer: NVIDIA GeForce GTX 275 (ID=0x5e6)
Vendor: NVIDIA
VRAM: 869 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Registering custom dll’s …
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.015423 seconds.
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 0.606 seconds
    Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
Registered platform support modules in: 0.1065879s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Load native extension module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
Load native extension module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
Load native extension module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
Native extension for Android target not found
Validating Project structure … 0.007035 seconds.
Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\Dominik\AppData\Local\Temp\unity\3f86c420-2057-4f99-8546-855736376010\ivy.xml

Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.028979 seconds
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
Task failed: Verifier Task

done. [Time: 179.057648 ms]
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.

----- Total AssetImport time: 0.251192s, AssetImport time: 0.230168s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Opening scene ‘Assets/Scenes/Levels/Level60.unity’
Unloading 147 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 46.7 MB.
System memory in use after: 46.8 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1969.
Total: 3.480835 ms (FindLiveObjects: 0.181449 ms CreateObjectMapping: 0.072349 ms MarkObjects: 3.208661 ms DeleteObjects: 0.017226 ms)

Load scene ‘Assets/Scenes/Levels/Level60.unity’ time: 235.124619 ms
Initializing input.

Input initialized.

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-985c229ac1cfac44abff9c995f151a3a

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-985c229ac1cfac44abff9c995f151a3a Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:smile:EVELOPMENT_BUILD

-define:ENABLE_PROFILER

-define:UNITY_PRO_LICENSE

“Assets/2D Rope System/Scripts/Breakable.cs”

“Assets/2D Rope System/Scripts/Drag.cs”

“Assets/2D Rope System/Scripts/FollowParent.cs”

“Assets/2D Rope System/Scripts/Menu.cs”

“Assets/2D Rope System/Scripts/PlayerControl.cs”

“Assets/2D Rope System/Scripts/PoolingSystem.cs”

“Assets/2D Rope System/Scripts/Restart.cs”

“Assets/2D Rope System/Scripts/Rope2D.cs”

“Assets/2D Rope System/Scripts/RopeControl.cs”

“Assets/2D Rope System/Scripts/RopeCutter.cs”

“Assets/2D Rope System/Scripts/RuntimeRope.cs”

“Assets/2D Rope System/Scripts/UseLineRenderer.cs”

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll

Compilation failed: 75 error(s), 0 warnings

-----CompilerOutput:-stderr----------

Assets/2D Rope System/Scripts/Breakable.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/Drag.cs(9,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/FollowParent.cs(8,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/Menu.cs(4,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/PlayerControl.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/Restart.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/RopeControl.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/RopeCutter.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/RuntimeRope.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/2D Rope System/Scripts/UseLineRenderer.cs(6,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/2D Rope System/Scripts/Breakable.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/Breakable.cs Line: 4)

Assets/2D Rope System/Scripts/Drag.cs(9,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/Drag.cs Line: 9)

Assets/2D Rope System/Scripts/FollowParent.cs(8,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/FollowParent.cs Line: 8)

Assets/2D Rope System/Scripts/Menu.cs(4,21): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/Menu.cs Line: 4)

Assets/2D Rope System/Scripts/PlayerControl.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/PlayerControl.cs Line: 4)

Assets/2D Rope System/Scripts/Restart.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/Restart.cs Line: 4)

Assets/2D Rope System/Scripts/RopeControl.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/RopeControl.cs Line: 5)

Assets/2D Rope System/Scripts/RopeCutter.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/RopeCutter.cs Line: 4)

Assets/2D Rope System/Scripts/RuntimeRope.cs(5,28): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/RuntimeRope.cs Line: 5)

Assets/2D Rope System/Scripts/UseLineRenderer.cs(6,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/2D Rope System/Scripts/UseLineRenderer.cs Line: 6)

Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/DestroyStufe.cs Line: 4)

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/QuitGame.cs Line: 4)

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/StufenCollScript.cs Line: 4)

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/noBtnQuit.cs Line: 4)

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-30e462a1e5a1fc84a9e8f8816a5c0a66

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 75

Responsefile: Temp/UnityTempFile-30e462a1e5a1fc84a9e8f8816a5c0a66 Contents:

-debug

-target:library

-i:UnityEngine

-i:System.Collections

-base:UnityEngine.MonoBehaviour

-nowarn:BCW0016

-nowarn:BCW0003

-method:Main

-out:Temp/Assembly-UnityScript.dll

-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute

-pragmas:strict,downcast

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:smile:EVELOPMENT_BUILD

-define:ENABLE_PROFILER

-define:UNITY_PRO_LICENSE

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

Assets/Scripts/Buttons/AchievementsBtnScript.js

Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js

Assets/Scripts/Buttons/ExitBtnScript.js

Assets/Scripts/Buttons/ExitChooseLevelScript.js

Assets/Scripts/Buttons/FBBtnScript.js

Assets/Scripts/Buttons/RateBtnScript.js

Assets/Scripts/Buttons/Settings/ExitSettingScript.js

Assets/Scripts/Buttons/Settings/SettingsBtnScript.js

Assets/Scripts/Buttons/SoundBtnScript.js

Assets/Scripts/Buttons/StartGameBtnScript.js

Assets/Scripts/Buttons/TwitterBtnScript.js

Assets/Scripts/Camera/CameraScript.js

Assets/Scripts/Camera/DeutschCamScript.js

Assets/Scripts/Camera/EnglishCamScript.js

Assets/Scripts/Camera/FranzoesischCamScript.js

Assets/Scripts/Camera/ItalienischCamScript.js

Assets/Scripts/Camera/PortugiesischCamScript.js

Assets/Scripts/Camera/SpanischCamScript.js

Assets/Scripts/Loading/LoadingProgressScript.js

-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll

Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies

at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0

at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0

at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

-----CompilerOutput:-stderr----------

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
    at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
    at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
    at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

(Filename: Line: 0)

DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors

(Filename: Line: -1)

Unloading 189 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.4 MB.
System memory in use after: 54.6 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3378.
Total: 5.464907 ms (FindLiveObjects: 0.243846 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.111962 ms DeleteObjects: 0.016460 ms)

Load scene ‘Temp/__BuildPlayer Backupscene’ time: 56.103348 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.2 MB.
System memory in use after: 53.4 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3420.
Total: 6.302482 ms (FindLiveObjects: 0.359070 ms CreateObjectMapping: 0.546643 ms MarkObjects: 5.387198 ms DeleteObjects: 0.008804 ms)

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
    Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.010021 seconds (Nothing changed)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 53.2 MB.
    System memory in use after: 53.4 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3420.
Total: 5.936521 ms (FindLiveObjects: 0.397350 ms CreateObjectMapping: 0.093021 ms MarkObjects: 5.426244 ms DeleteObjects: 0.017991 ms)

*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 1 seconds

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-40d2a35831c787e40a65125d257b5734

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-40d2a35831c787e40a65125d257b5734 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:ENABLE_PROFILER

-define:UNITY_EDITOR

-define:UNITY_EDITOR_WIN

-define:UNITY_PRO_LICENSE

“Assets/2D Rope System/Scripts/Breakable.cs”

“Assets/2D Rope System/Scripts/Drag.cs”

“Assets/2D Rope System/Scripts/FollowParent.cs”

“Assets/2D Rope System/Scripts/Menu.cs”

“Assets/2D Rope System/Scripts/PlayerControl.cs”

“Assets/2D Rope System/Scripts/PoolingSystem.cs”

“Assets/2D Rope System/Scripts/Restart.cs”

“Assets/2D Rope System/Scripts/Rope2D.cs”

“Assets/2D Rope System/Scripts/RopeControl.cs”

“Assets/2D Rope System/Scripts/RopeCutter.cs”

“Assets/2D Rope System/Scripts/RuntimeRope.cs”

“Assets/2D Rope System/Scripts/UseLineRenderer.cs”

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll

Compilation succeeded - 1 warning(s)

-----CompilerOutput:-stderr----------

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
  • starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 28
  • Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll’s …
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.015476 seconds.
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.024279s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 1.175 seconds
    Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.049157s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
    Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer
    Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.

----- Total AssetImport time: 0.459536s, AssetImport time: 0.243273s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-37d6a99a6ccf75440b2b244383b84056

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-37d6a99a6ccf75440b2b244383b84056 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:ENABLE_PROFILER

-define:UNITY_EDITOR

-define:UNITY_EDITOR_WIN

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll

Compilation succeeded - 1 warning(s)

-----CompilerOutput:-stderr----------

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll’s …
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.014369 seconds.
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins.

----- Total AssetImport time: 0.026821s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 1.316 seconds
    Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0489422s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 63.063107 ms]
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.

----- Total AssetImport time: 0.182984s, AssetImport time: 0.155531s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-dd163a3478f98e54b82b2d874b93844d

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-dd163a3478f98e54b82b2d874b93844d Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:smile:EVELOPMENT_BUILD

-define:ENABLE_PROFILER

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll

Compilation failed: 65 error(s), 0 warnings

-----CompilerOutput:-stderr----------

Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/DestroyStufe.cs Line: 4)

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/QuitGame.cs Line: 4)

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/StufenCollScript.cs Line: 4)

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/noBtnQuit.cs Line: 4)

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-651678cb5b9743840b429427cace66d1

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 75

Responsefile: Temp/UnityTempFile-651678cb5b9743840b429427cace66d1 Contents:

-debug

-target:library

-i:UnityEngine

-i:System.Collections

-base:UnityEngine.MonoBehaviour

-nowarn:BCW0016

-nowarn:BCW0003

-method:Main

-out:Temp/Assembly-UnityScript.dll

-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute

-pragmas:strict,downcast

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:smile:EVELOPMENT_BUILD

-define:ENABLE_PROFILER

-define:UNITY_PRO_LICENSE

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

Assets/Scripts/Buttons/AchievementsBtnScript.js

Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js

Assets/Scripts/Buttons/ExitBtnScript.js

Assets/Scripts/Buttons/ExitChooseLevelScript.js

Assets/Scripts/Buttons/FBBtnScript.js

Assets/Scripts/Buttons/RateBtnScript.js

Assets/Scripts/Buttons/Settings/ExitSettingScript.js

Assets/Scripts/Buttons/Settings/SettingsBtnScript.js

Assets/Scripts/Buttons/SoundBtnScript.js

Assets/Scripts/Buttons/StartGameBtnScript.js

Assets/Scripts/Buttons/TwitterBtnScript.js

Assets/Scripts/Camera/CameraScript.js

Assets/Scripts/Camera/DeutschCamScript.js

Assets/Scripts/Camera/EnglishCamScript.js

Assets/Scripts/Camera/FranzoesischCamScript.js

Assets/Scripts/Camera/ItalienischCamScript.js

Assets/Scripts/Camera/PortugiesischCamScript.js

Assets/Scripts/Camera/SpanischCamScript.js

Assets/Scripts/Loading/LoadingProgressScript.js

-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll

Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies

at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0

at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0

at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

-----CompilerOutput:-stderr----------

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
    at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
    at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
    at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

(Filename: Line: 0)

DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors

(Filename: Line: -1)

Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.9 MB.
System memory in use after: 54.1 MB.

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 3391.
Total: 5.250920 ms (FindLiveObjects: 0.239635 ms CreateObjectMapping: 0.091490 ms MarkObjects: 4.883428 ms DeleteObjects: 0.035217 ms)

Load scene ‘Temp/__BuildPlayer Backupscene’ time: 57.053848 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.7 MB.
System memory in use after: 53.9 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3464.
Total: 5.921209 ms (FindLiveObjects: 0.334187 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.486344 ms DeleteObjects: 0.008421 ms)

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
    Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009023 seconds (Nothing changed)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 53.7 MB.
    System memory in use after: 53.9 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3464.
Total: 5.634489 ms (FindLiveObjects: 0.308922 ms CreateObjectMapping: 0.092638 ms MarkObjects: 5.214936 ms DeleteObjects: 0.016460 ms)

*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 2 seconds

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-82e2c284a3397394c8c32cf3cae1be9f

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-82e2c284a3397394c8c32cf3cae1be9f Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:ENABLE_PROFILER

-define:UNITY_EDITOR

-define:UNITY_EDITOR_WIN

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll

Compilation succeeded - 1 warning(s)

-----CompilerOutput:-stderr----------

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll’s …
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.014035 seconds.
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.

----- Total AssetImport time: 0.024494s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 1.080 seconds
    Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0476897s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.018507 seconds (Nothing changed)
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.018840 seconds (Nothing changed)
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.008579 seconds (Nothing changed)
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 84.260864 ms]
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.132933s, AssetImport time: 0.109753s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-90b2692a4fa2db64b82e25db679c11f7

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-90b2692a4fa2db64b82e25db679c11f7 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:smile:EVELOPMENT_BUILD

-define:ENABLE_PROFILER

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll

Compilation failed: 65 error(s), 0 warnings

-----CompilerOutput:-stderr----------

Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/DestroyStufe.cs Line: 4)

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/QuitGame.cs Line: 4)

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/StufenCollScript.cs Line: 4)

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/noBtnQuit.cs Line: 4)

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-dda287a6fd28f624c88bc2c1a2b4a80a

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 75

Responsefile: Temp/UnityTempFile-dda287a6fd28f624c88bc2c1a2b4a80a Contents:

-debug

-target:library

-i:UnityEngine

-i:System.Collections

-base:UnityEngine.MonoBehaviour

-nowarn:BCW0016

-nowarn:BCW0003

-method:Main

-out:Temp/Assembly-UnityScript.dll

-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute

-pragmas:strict,downcast

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:smile:EVELOPMENT_BUILD

-define:ENABLE_PROFILER

-define:UNITY_PRO_LICENSE

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

Assets/Scripts/Buttons/AchievementsBtnScript.js

Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js

Assets/Scripts/Buttons/ExitBtnScript.js

Assets/Scripts/Buttons/ExitChooseLevelScript.js

Assets/Scripts/Buttons/FBBtnScript.js

Assets/Scripts/Buttons/RateBtnScript.js

Assets/Scripts/Buttons/Settings/ExitSettingScript.js

Assets/Scripts/Buttons/Settings/SettingsBtnScript.js

Assets/Scripts/Buttons/SoundBtnScript.js

Assets/Scripts/Buttons/StartGameBtnScript.js

Assets/Scripts/Buttons/TwitterBtnScript.js

Assets/Scripts/Camera/CameraScript.js

Assets/Scripts/Camera/DeutschCamScript.js

Assets/Scripts/Camera/EnglishCamScript.js

Assets/Scripts/Camera/FranzoesischCamScript.js

Assets/Scripts/Camera/ItalienischCamScript.js

Assets/Scripts/Camera/PortugiesischCamScript.js

Assets/Scripts/Camera/SpanischCamScript.js

Assets/Scripts/Loading/LoadingProgressScript.js

-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll

Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies

at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0

at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0

at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

-----CompilerOutput:-stderr----------

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
    at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
    at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
    at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

(Filename: Line: 0)

DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors

(Filename: Line: -1)

Unloading 72 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.9 MB.
System memory in use after: 54.1 MB.

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3393.
Total: 5.349683 ms (FindLiveObjects: 0.238869 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.002097 ms DeleteObjects: 0.015694 ms)

Load scene ‘Temp/__BuildPlayer Backupscene’ time: 60.322613 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.0 MB.
System memory in use after: 54.2 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3451.
Total: 5.650184 ms (FindLiveObjects: 0.279063 ms CreateObjectMapping: 0.090724 ms MarkObjects: 5.270443 ms DeleteObjects: 0.009187 ms)

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
    Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009030 seconds (Nothing changed)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 54.0 MB.
    System memory in use after: 54.1 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3451.
Total: 5.895179 ms (FindLiveObjects: 0.302032 ms CreateObjectMapping: 0.091490 ms MarkObjects: 5.480219 ms DeleteObjects: 0.020288 ms)

*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 1 seconds

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-69b90342eb2ebf7478ab8045baad4f31

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-69b90342eb2ebf7478ab8045baad4f31 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:ENABLE_PROFILER

-define:UNITY_EDITOR

-define:UNITY_EDITOR_WIN

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll

Compilation succeeded - 1 warning(s)

-----CompilerOutput:-stderr----------

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll’s …
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.014374 seconds.
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.024465s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 1.176 seconds
    Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0473766s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.019223 seconds (Nothing changed)
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 56.400787 ms]
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.104134s, AssetImport time: 0.081145s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-af5e226cc268af943b41b4c0aa13e263

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-af5e226cc268af943b41b4c0aa13e263 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll

Compilation failed: 65 error(s), 0 warnings

-----CompilerOutput:-stderr----------

Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/DestroyStufe.cs Line: 4)

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/QuitGame.cs Line: 4)

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/StufenCollScript.cs Line: 4)

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/noBtnQuit.cs Line: 4)

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-1719769a0235aa448ae99514dde713d0

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 75

Responsefile: Temp/UnityTempFile-1719769a0235aa448ae99514dde713d0 Contents:

-debug

-target:library

-i:UnityEngine

-i:System.Collections

-base:UnityEngine.MonoBehaviour

-nowarn:BCW0016

-nowarn:BCW0003

-method:Main

-out:Temp/Assembly-UnityScript.dll

-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute

-pragmas:strict,downcast

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:UNITY_PRO_LICENSE

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

Assets/Scripts/Buttons/AchievementsBtnScript.js

Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js

Assets/Scripts/Buttons/ExitBtnScript.js

Assets/Scripts/Buttons/ExitChooseLevelScript.js

Assets/Scripts/Buttons/FBBtnScript.js

Assets/Scripts/Buttons/RateBtnScript.js

Assets/Scripts/Buttons/Settings/ExitSettingScript.js

Assets/Scripts/Buttons/Settings/SettingsBtnScript.js

Assets/Scripts/Buttons/SoundBtnScript.js

Assets/Scripts/Buttons/StartGameBtnScript.js

Assets/Scripts/Buttons/TwitterBtnScript.js

Assets/Scripts/Camera/CameraScript.js

Assets/Scripts/Camera/DeutschCamScript.js

Assets/Scripts/Camera/EnglishCamScript.js

Assets/Scripts/Camera/FranzoesischCamScript.js

Assets/Scripts/Camera/ItalienischCamScript.js

Assets/Scripts/Camera/PortugiesischCamScript.js

Assets/Scripts/Camera/SpanischCamScript.js

Assets/Scripts/Loading/LoadingProgressScript.js

-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll

Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies

at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0

at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0

at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

-----CompilerOutput:-stderr----------

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
    at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
    at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
    at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

(Filename: Line: 0)

DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors

(Filename: Line: -1)

Unloading 72 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.9 MB.
System memory in use after: 54.1 MB.

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3398.
Total: 4.937403 ms (FindLiveObjects: 0.236189 ms CreateObjectMapping: 0.091490 ms MarkObjects: 4.592497 ms DeleteObjects: 0.016460 ms)

Load scene ‘Temp/__BuildPlayer Backupscene’ time: 58.969780 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 53.7 MB.
System memory in use after: 53.9 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3440.
Total: 5.216085 ms (FindLiveObjects: 0.307391 ms CreateObjectMapping: 0.094935 ms MarkObjects: 4.803039 ms DeleteObjects: 0.009187 ms)

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
    Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.008597 seconds (Nothing changed)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 53.6 MB.
    System memory in use after: 53.8 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3440.
Total: 5.255896 ms (FindLiveObjects: 0.300883 ms CreateObjectMapping: 0.091490 ms MarkObjects: 4.845913 ms DeleteObjects: 0.016077 ms)

*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 1 seconds

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-54b4c892267ae4e49a34a242568de8be

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-54b4c892267ae4e49a34a242568de8be Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:ENABLE_PROFILER

-define:UNITY_EDITOR

-define:UNITY_EDITOR_WIN

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll

Compilation succeeded - 1 warning(s)

-----CompilerOutput:-stderr----------

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll’s …
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.013954 seconds.
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.024236s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 1.462 seconds
    Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.050114s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.018117 seconds (Nothing changed)
Error: Cannot connect: Connect to /169.254.2.1:443 timed out. Please check IP address settings for the target. You may have to reboot the target.

UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.BB10.BB10Utilities:IsValidResponse(String, Boolean) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:369)
UnityEditor.BB10.BB10Utilities:UploadDebugToken() (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:207)
UnityEditor.BB10.BB10SettingsEditorExtension:PublishSectionGUI(Single, Single, Single) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10SettingsEditorExtension.cs:138)
UnityEditor.PlayerSettingsEditor:PublishSectionGUI(BuildTargetGroup, ISettingEditorExtension) (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:1517)
UnityEditor.PlayerSettingsEditor:OnInspectorGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:423)
UnityEditor.InspectorWindow:smile:rawEditor(Editor, Int32, Boolean, Boolean&, Rect&, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1123)
UnityEditor.InspectorWindow:smile:rawEditors(Editor[ ]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:933)
UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:333)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[ ], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[ ], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[ ]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:681)

(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009959 seconds (Nothing changed)
Error: Cannot connect: Connect to /169.254.2.101:443 timed out. Please check IP address settings for the target. You may have to reboot the target.

UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.BB10.BB10Utilities:IsValidResponse(String, Boolean) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:369)
UnityEditor.BB10.BB10Utilities:UploadDebugToken() (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:207)
UnityEditor.BB10.BB10SettingsEditorExtension:PublishSectionGUI(Single, Single, Single) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10SettingsEditorExtension.cs:138)
UnityEditor.PlayerSettingsEditor:PublishSectionGUI(BuildTargetGroup, ISettingEditorExtension) (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:1517)
UnityEditor.PlayerSettingsEditor:OnInspectorGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:423)
UnityEditor.InspectorWindow:smile:rawEditor(Editor, Int32, Boolean, Boolean&, Rect&, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1123)
UnityEditor.InspectorWindow:smile:rawEditors(Editor[ ]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:933)
UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:333)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[ ], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[ ], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[ ]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:681)

(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009169 seconds (Nothing changed)
Successfully uploaded debug token
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEditor.BB10.BB10Utilities:UploadDebugToken() (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10Utilities.cs:212)
UnityEditor.BB10.BB10SettingsEditorExtension:PublishSectionGUI(Single, Single, Single) (at C:\buildslave\unity\build\PlatformDependent\BlackBerryPlayer\Extensions\Managed\BB10SettingsEditorExtension.cs:138)
UnityEditor.PlayerSettingsEditor:PublishSectionGUI(BuildTargetGroup, ISettingEditorExtension) (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:1517)
UnityEditor.PlayerSettingsEditor:OnInspectorGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\PlayerSettingsEditor.cs:423)
UnityEditor.InspectorWindow:smile:rawEditor(Editor, Int32, Boolean, Boolean&, Rect&, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1123)
UnityEditor.InspectorWindow:smile:rawEditors(Editor[ ]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:933)
UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:333)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[ ], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[ ], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[ ]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:681)

(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 42.230534 ms]
Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.097963s, AssetImport time: 0.067410s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-bb55e61b57a8ed847ab4753771f0d466

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-bb55e61b57a8ed847ab4753771f0d466 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll

Compilation failed: 65 error(s), 0 warnings

-----CompilerOutput:-stderr----------

Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/DestroyStufe.cs Line: 4)

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/QuitGame.cs Line: 4)

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/StufenCollScript.cs Line: 4)

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/noBtnQuit.cs Line: 4)

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-845d6a72d4991514f9cb25b8249eeb71

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 75

Responsefile: Temp/UnityTempFile-845d6a72d4991514f9cb25b8249eeb71 Contents:

-debug

-target:library

-i:UnityEngine

-i:System.Collections

-base:UnityEngine.MonoBehaviour

-nowarn:BCW0016

-nowarn:BCW0003

-method:Main

-out:Temp/Assembly-UnityScript.dll

-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute

-pragmas:strict,downcast

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:UNITY_PRO_LICENSE

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

Assets/Scripts/Buttons/AchievementsBtnScript.js

Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js

Assets/Scripts/Buttons/ExitBtnScript.js

Assets/Scripts/Buttons/ExitChooseLevelScript.js

Assets/Scripts/Buttons/FBBtnScript.js

Assets/Scripts/Buttons/RateBtnScript.js

Assets/Scripts/Buttons/Settings/ExitSettingScript.js

Assets/Scripts/Buttons/Settings/SettingsBtnScript.js

Assets/Scripts/Buttons/SoundBtnScript.js

Assets/Scripts/Buttons/StartGameBtnScript.js

Assets/Scripts/Buttons/TwitterBtnScript.js

Assets/Scripts/Camera/CameraScript.js

Assets/Scripts/Camera/DeutschCamScript.js

Assets/Scripts/Camera/EnglishCamScript.js

Assets/Scripts/Camera/FranzoesischCamScript.js

Assets/Scripts/Camera/ItalienischCamScript.js

Assets/Scripts/Camera/PortugiesischCamScript.js

Assets/Scripts/Camera/SpanischCamScript.js

Assets/Scripts/Loading/LoadingProgressScript.js

-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll

Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies

at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0

at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0

at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

-----CompilerOutput:-stderr----------

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
    at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
    at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
    at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

(Filename: Line: 0)

DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors

(Filename: Line: -1)

Unloading 72 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.3 MB.
System memory in use after: 54.5 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3408.
Total: 5.557546 ms (FindLiveObjects: 0.252650 ms CreateObjectMapping: 0.091490 ms MarkObjects: 5.196944 ms DeleteObjects: 0.015694 ms)

Load scene ‘Temp/__BuildPlayer Backupscene’ time: 61.589310 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.8 MB.
System memory in use after: 54.9 MB.

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3547.
Total: 5.711050 ms (FindLiveObjects: 0.299735 ms CreateObjectMapping: 0.091490 ms MarkObjects: 5.302598 ms DeleteObjects: 0.016077 ms)

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
    Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.009259 seconds (Nothing changed)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 54.6 MB.
    System memory in use after: 54.8 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3547.
Total: 6.120267 ms (FindLiveObjects: 0.316961 ms CreateObjectMapping: 0.094552 ms MarkObjects: 5.689230 ms DeleteObjects: 0.018374 ms)

*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 2 seconds

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-db06bedde6f35714eb8c713fdec47043

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-db06bedde6f35714eb8c713fdec47043 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:ENABLE_PROFILER

-define:UNITY_EDITOR

-define:UNITY_EDITOR_WIN

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll

Compilation succeeded - 1 warning(s)

-----CompilerOutput:-stderr----------

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll’s …
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.013993 seconds.
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0483799s.

Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.025034s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 1.553 seconds
    Modules already registered, not loading

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 55.868305 ms]
Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.

----- Total AssetImport time: 0.103649s, AssetImport time: 0.080785s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 28
Ignoring ‘C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ because we’re compiling for BlackBerryPlayer

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-64aba7c6d2d42884a9d0e3fe4bde97e3

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-64aba7c6d2d42884a9d0e3fe4bde97e3 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll

Compilation failed: 65 error(s), 0 warnings

-----CompilerOutput:-stderr----------

Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/DestroyStufe.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/DestroyStufe.cs Line: 4)

Assets/QuitGame.cs(4,25): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/QuitGame.cs Line: 4)

Assets/Scripts/Achievements/AchievementsScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/AchievementsScript.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs Line: 5)

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs Line: 5)

Assets/Scripts/Achievements/exitAchievements.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Achievements/exitAchievements.cs Line: 4)

Assets/Scripts/Buttons/GPlusBtnScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/GPlusBtnScript.cs Line: 4)

Assets/Scripts/Buttons/LevelClickedScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LevelClickedScript.cs Line: 4)

Assets/Scripts/Buttons/LoadMenuScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadMenuScript.cs Line: 4)

Assets/Scripts/Buttons/LoadNextLevel.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/LoadNextLevel.cs Line: 4)

Assets/Scripts/Buttons/PauseGameScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/PauseGameScript.cs Line: 4)

Assets/Scripts/Buttons/ReloadLevelBtn.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/ReloadLevelBtn.cs Line: 4)

Assets/Scripts/Buttons/Settings/DeutschScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/DeutschScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/EnglishScript.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/EnglishScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/FranzoesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/ItalienischScript.cs(5,34): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/ItalienischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/PortugiesischScript.cs Line: 5)

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs(4,39): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs Line: 4)

Assets/Scripts/Buttons/Settings/SpanischScript.cs(5,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/Settings/SpanischScript.cs Line: 5)

Assets/Scripts/Buttons/VorspulenBtnScript.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Buttons/VorspulenBtnScript.cs Line: 4)

Assets/Scripts/Camera/AchievementController.cs(4,38): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/AchievementController.cs Line: 4)

Assets/Scripts/Camera/LevelController.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/LevelController.cs Line: 5)

Assets/Scripts/Camera/ZoomFollowScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Camera/ZoomFollowScript.cs Line: 4)

Assets/Scripts/Erklaerungen/ErklaerungScript.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs(5,37): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs(5,36): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs Line: 5)

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ExitZombieErkl.cs Line: 4)

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/WatchVideoSolution.cs Line: 4)

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs(5,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Erklaerungen/ZombieErklaerung.cs Line: 5)

Assets/Scripts/Level/LevelLostScript.cs(5,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelLostScript.cs Line: 5)

Assets/Scripts/Level/LevelSuccessScript.cs(5,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/LevelSuccessScript.cs Line: 5)

Assets/Scripts/Level/SpawnZombies.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Level/SpawnZombies.cs Line: 4)

Assets/Scripts/Zombies/Actions/BuilderAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/BuilderAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/DigAction.cs(4,26): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/DigAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/ExplodeAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/ExplodeAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/FliegenAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/FliegenAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/HackerAction.cs(4,29): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/HackerAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/KletterAction.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/KletterAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/StopAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/StopAction.cs Line: 4)

Assets/Scripts/Zombies/Actions/vDigAction.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Actions/vDigAction.cs Line: 4)

Assets/Scripts/Zombies/DestroyZombie.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DestroyZombie.cs Line: 4)

Assets/Scripts/Zombies/DoorOpenScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/DoorOpenScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs(4,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs(4,32): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs(4,31): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(4,27): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 4)

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs(4,35): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs Line: 4)

Assets/Scripts/Zombies/FixChildRotation.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/FixChildRotation.cs Line: 4)

Assets/Scripts/Zombies/zombie.cs(3,23): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/Scripts/Zombies/zombie.cs Line: 3)

Assets/StufenCollScript.cs(4,33): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/StufenCollScript.cs Line: 4)

Assets/noBtnQuit.cs(4,24): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing a using directive or an assembly reference?

(Filename: Assets/noBtnQuit.cs Line: 4)

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\us.exe” @ /UnityTempFile-fad23ea7650cd0a4fbc0932277eb3869

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 75

Responsefile: Temp/UnityTempFile-fad23ea7650cd0a4fbc0932277eb3869 Contents:

-debug

-target:library

-i:UnityEngine

-i:System.Collections

-base:UnityEngine.MonoBehaviour

-nowarn:BCW0016

-nowarn:BCW0003

-method:Main

-out:Temp/Assembly-UnityScript.dll

-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute

-pragmas:strict,downcast

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:UNITY_PRO_LICENSE

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

Assets/Scripts/Buttons/AchievementsBtnScript.js

Assets/Scripts/Buttons/ChooseLevelBlaetternScript.js

Assets/Scripts/Buttons/ExitBtnScript.js

Assets/Scripts/Buttons/ExitChooseLevelScript.js

Assets/Scripts/Buttons/FBBtnScript.js

Assets/Scripts/Buttons/RateBtnScript.js

Assets/Scripts/Buttons/Settings/ExitSettingScript.js

Assets/Scripts/Buttons/Settings/SettingsBtnScript.js

Assets/Scripts/Buttons/SoundBtnScript.js

Assets/Scripts/Buttons/StartGameBtnScript.js

Assets/Scripts/Buttons/TwitterBtnScript.js

Assets/Scripts/Camera/CameraScript.js

Assets/Scripts/Camera/DeutschCamScript.js

Assets/Scripts/Camera/EnglishCamScript.js

Assets/Scripts/Camera/FranzoesischCamScript.js

Assets/Scripts/Camera/ItalienischCamScript.js

Assets/Scripts/Camera/PortugiesischCamScript.js

Assets/Scripts/Camera/SpanischCamScript.js

Assets/Scripts/Loading/LoadingProgressScript.js

-----CompilerOutput:-stdout–exitcode: 255–compilationhadfailure: True–outfile: Temp/Assembly-UnityScript.dll

Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies

at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0

at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0

at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0

at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

-----CompilerOutput:-stderr----------

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Internal compiler error. See the console log for more information. output was:Error: System.Exception: ‘UnityEngine.MonoBehaviour’ was not found in any of the referenced assemblies
    at us.UnityScriptCompilerFactoryModule.resolveType (System.Object assemblies, System.String typeName) [0x00000] in :0
    at us.UnityScriptCompilerFactory.FromCommandLineOptions (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.compile (us.CommandLineOptions options) [0x00000] in :0
    at us.UsModule.runWithCommandLine (System.String[ ] commandLine) [0x00000] in :0
    at us.UsModule.Main (System.String[ ] argv) [0x00000] in :0

(Filename: Line: 0)

DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors

(Filename: Line: -1)

Unloading 71 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.3 MB.
System memory in use after: 54.5 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3410.
Total: 5.402510 ms (FindLiveObjects: 0.236189 ms CreateObjectMapping: 0.090724 ms MarkObjects: 5.057221 ms DeleteObjects: 0.016460 ms)

Load scene ‘Temp/__BuildPlayer Backupscene’ time: 60.102501 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 54.9 MB.
System memory in use after: 55.0 MB.

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3549.
Total: 5.587787 ms (FindLiveObjects: 0.291696 ms CreateObjectMapping: 0.091107 ms MarkObjects: 5.189288 ms DeleteObjects: 0.014929 ms)

  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 28
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 28
    Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.008688 seconds (Nothing changed)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 54.6 MB.
    System memory in use after: 54.8 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3549.
Total: 7.653779 ms (FindLiveObjects: 0.406537 ms CreateObjectMapping: 0.091872 ms MarkObjects: 7.134315 ms DeleteObjects: 0.019905 ms)

*** Cancelled ‘Build.Player.BlackBerryPlayer’ in 2 seconds

-----Compiler Commandline Arguments:

Filename: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\bin\mono.exe”

Arguments: “C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\smcs.exe” @ /UnityTempFile-9a4fba33108b009469b426ea72df2a29

MONO_PATH: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity

MONO_CFG_DIR: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\etc

index: 77

Responsefile: Temp/UnityTempFile-9a4fba33108b009469b426ea72df2a29 Contents:

-debug

-target:library

-nowarn:0169

-out:Temp/Assembly-CSharp.dll

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll”

-r:“C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll”

-define:UNITY_5_0_0

-define:UNITY_5_0

-define:ENABLE_2D_PHYSICS

-define:ENABLE_4_6_FEATURES

-define:ENABLE_AUDIO

-define:ENABLE_CACHING

-define:ENABLE_CLOTH

-define:ENABLE_FRAME_DEBUGGER

-define:ENABLE_GENERICS

-define:ENABLE_HOME_SCREEN

-define:ENABLE_IMAGEEFFECTS

-define:ENABLE_LIGHT_PROBES_LEGACY

-define:ENABLE_MICROPHONE

-define:ENABLE_MULTIPLE_DISPLAYS

-define:ENABLE_NEW_HIERARCHY

-define:ENABLE_OBSOLETE_API_UPDATING

-define:ENABLE_PHYSICS

-define:ENABLE_PHYSICS_PHYSX3

-define:ENABLE_PLUGIN_INSPECTOR

-define:ENABLE_SHADOWS

-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

-define:ENABLE_SPRITES

-define:ENABLE_TERRAIN

-define:ENABLE_UNITYEVENTS

-define:ENABLE_WEBCAM

-define:ENABLE_WWW

-define:INCLUDE_DYNAMIC_GI

-define:INCLUDE_GI

-define:INCLUDE_IL2CPP

-define:PLATFORM_SUPPORTS_MONO

-define:RENDER_SOFTWARE_CURSOR

-define:UNITY_BB10

-define:UNITY_BB10_API

-define:UNITY_BLACKBERRY

-define:ENABLE_TEXTUREID_MAP

-define:ENABLE_EGL

-define:ENABLE_NETWORK

-define:ENABLE_MONO

-define:ENABLE_PROFILER

-define:UNITY_EDITOR

-define:UNITY_EDITOR_WIN

-define:UNITY_PRO_LICENSE

Assets/DestroyStufe.cs

Assets/QuitGame.cs

Assets/Scripts/Achievements/AchievementsScript.cs

Assets/Scripts/Achievements/ShowAchievement/ShowGamerIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBasherAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showBuilderAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showClimberAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDeathIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showDiggerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showExpAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showFloaterAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showGamerIIIAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMinerAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showMoleAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStoneAchie.cs

Assets/Scripts/Achievements/ShowAchievement/showStopperAchie.cs

Assets/Scripts/Achievements/exitAchievements.cs

Assets/Scripts/Buttons/GPlusBtnScript.cs

Assets/Scripts/Buttons/LevelClickedScript.cs

Assets/Scripts/Buttons/LoadMenuScript.cs

Assets/Scripts/Buttons/LoadNextLevel.cs

Assets/Scripts/Buttons/PauseGameScript.cs

Assets/Scripts/Buttons/ReloadLevelBtn.cs

Assets/Scripts/Buttons/Settings/DeutschScript.cs

Assets/Scripts/Buttons/Settings/EnglishScript.cs

Assets/Scripts/Buttons/Settings/FranzoesischScript.cs

Assets/Scripts/Buttons/Settings/ItalienischScript.cs

Assets/Scripts/Buttons/Settings/PortugiesischScript.cs

Assets/Scripts/Buttons/Settings/RemoveAdsScript.cs

Assets/Scripts/Buttons/Settings/RestorePurchasesScript.cs

Assets/Scripts/Buttons/Settings/SpanischScript.cs

Assets/Scripts/Buttons/VorspulenBtnScript.cs

Assets/Scripts/Camera/AchievementController.cs

Assets/Scripts/Camera/LevelController.cs

Assets/Scripts/Camera/ZoomFollowScript.cs

Assets/Scripts/Erklaerungen/ErklaerungScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIIScript.cs

Assets/Scripts/Erklaerungen/ErklaerungenIScript.cs

Assets/Scripts/Erklaerungen/ExitZombieErkl.cs

Assets/Scripts/Erklaerungen/WatchVideoSolution.cs

Assets/Scripts/Erklaerungen/ZombieErklaerung.cs

Assets/Scripts/Level/LevelLostScript.cs

Assets/Scripts/Level/LevelSuccessScript.cs

Assets/Scripts/Level/PlayerPrefsX.cs

Assets/Scripts/Level/SpawnZombies.cs

Assets/Scripts/Zombies/Actions/BuilderAction.cs

Assets/Scripts/Zombies/Actions/DigAction.cs

Assets/Scripts/Zombies/Actions/ExplodeAction.cs

Assets/Scripts/Zombies/Actions/FliegenAction.cs

Assets/Scripts/Zombies/Actions/HackerAction.cs

Assets/Scripts/Zombies/Actions/KletterAction.cs

Assets/Scripts/Zombies/Actions/StopAction.cs

Assets/Scripts/Zombies/Actions/vDigAction.cs

Assets/Scripts/Zombies/DestroyZombie.cs

Assets/Scripts/Zombies/DoorOpenScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/FalleMaulwurf.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulStoneScript.cs

Assets/Scripts/Zombies/Enemies/Maulwurf/MaulwurfScript.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs

Assets/Scripts/Zombies/Enemies/Stone/StoneGeburtTrigger.cs

Assets/Scripts/Zombies/FixChildRotation.cs

Assets/Scripts/Zombies/zombie.cs

Assets/StufenCollScript.cs

Assets/noBtnQuit.cs

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”

-r:“C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll

Compilation succeeded - 1 warning(s)

-----CompilerOutput:-stderr----------

Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs(9,24): warning CS0414: The private field `StoneEnemy.rayHitXName’ is assigned but its value is never used

(Filename: Assets/Scripts/Zombies/Enemies/Stone/StoneEnemy.cs Line: 9)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll’s …
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.014131 seconds.
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dominik\Documents\HelpTheZombies_BlackBerry\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0b12

Setting Android v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0b12 to C:\Program Files\Unity 5.0.0b12\Editor\Data\UnityExtensions\Unity\GUISystem

Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Registering platform support modules:

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0474248s.

Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.

----- Total AssetImport time: 0.024349s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity 5.0.0b12\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 1.747 seconds
    Modules already registered, not loading

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found

I switched platform to iOS and the build succeeded.
So I don’t know what’s wrong when I switch platform to BlackBerry…

Shall I report this as a bug?

Hi, yes with a repro case, please.

Adriano

Done!

Thanks!

Hey, bug # please (sorry for the late reply, I was in vacation last week)