The type or namespace name `MovieTexture' could not be found. Are you missing a using directive or an assembly reference?

here is the script which i used, i cudnt export my AR ap(android and ios)

using UnityEngine;
using System.Collections;

public class Play : MonoBehaviour {
	public MovieTexture movTexture;
	void Start() {
		GetComponent<Renderer>().material.mainTexture = movTexture;
		movTexture.Play();
	}
}

I’d you’re using MonoDevelop, right click on MovieTexture and pick reactor (first entry). It should show you the necessary using directive that needs to be included into the header.

yes i am using Mono Develop. Sorry Bro, i am just beginning stage so i cant understand what u said. i will send my unity file. will u correct? please give me ur mail id.

Would like to get a clear answer as well as I am having the same issue.