Hello! It's been a while since I last programmed in C#, and I've run into this error when compiling one of my scripts:
The type 'UnityEngine.Vector3' cannot be declared const
Here is the code that is causing it:
public const Vector3 up = new Vector3(0, 0, 1);
I wasn't aware of any C# mechanic that could allow specific types to explicitly prevent the const specification. I can't find anything on that matter either on the forums, Answers, nor Google. Would anyone care to enlighten me? I wish there was an error code database I could look into.