The VFXTarget ShaderGraph integration isn't maintained anymore

The VFXTarget ShaderGraph integration isn’t maintained anymore, use the toggle Support VFXGraph instead

What the hell is even this?

Hello,

There are historically two workflows for shader integration in VFX.

  • Use the Visual Effect Target which has many limitations and it’s now deprecated, we are slowly hiding this option since 23.1.
  • Use the toggle Support VFX Graph with any Universal or HDRP target, introduced with 2021.2, this is a cleaner integration where more options are available.

See also this post for additional details.

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Thanks, fixed it.

I was quite confused by this wording. I would change it to this:

This output uses the ShaderGraph with VFXTarget integration that isn’t maintained anymore, use the toggle “Support VFXGraph” instead

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