The whole indie is now free thing

As I have stated in some posts I am less than pleased and feel rather annoyed.

Its good that more people can use it… great. Its bad that even thou we didnt pay asmuch as the Pro users we have had our version put down into a freebie status. I now feel like it will be left behind and that the whole thing stinks.

If any indie… sorry welfare users ask for any feature the answer will probally be “what do you want its free!”

This is just my opinion so feel free to disagree but any pro users who want to jump in and defend them by saying Pro is cheap enough then you just aswell leave it before you start.

Basically the whole thing sucks, and obviously not much thought went into this and if any did then you need better guys to think about stuff like this.

Thats all.

That is my main worry with the whole deal.

http://forum.unity3d.com/viewtopic.php?t=34991 :slight_smile:

It is amazing that that UT just gives away unity for free and people still complain. I seriously doubt that UT is going to just stop improving Unity (free) and put ever new feature into pro only. I assume that each project is going to improve but except that thier will be cases where a new feature might be pro only (like with VCS support and profiler with 2.6)

UT already covered this. Unity Indie was not exactly filling up bags of money for them, but found it was a great gateway to their higher offerings. Taking this into consideration, they came to the conclusion that Unity Indie would be a great marketing tool and would have more actual worth to them as such and now will offer it for free to show how great their products are.

The notion that they would make Unity Indie worthless to make people buy Pro is laughably absurd. They openly state that it is to show off their products, so why would they make it useless? This would make no sense. UT wants to expand their community, to get more folks hooked on their products by removing the only barrier to entry to their products. Their hope is that people will get hooked, then take their commitment to the next level.

So, please tell me why UT would just offer a completely unusable Unity. “Here, try Unity! You can’t do anything with it at all, but trust us, spend more and it will be better!” Very few people are that dumb and it is my hope that I meet them before some other wily bastard does.

UT isn’t going to stop improving and supporting Unity (free version). If anything they will, more than likely, be improving it more than ever before… due to the recent $5 million venture capital investment.

It very apparent that they (UT) are out to win. The recent investment has allowed them to give the basic version for free.

I’m proud to be a Unity developer and to have been around long enough to see them grow… and excited about the future.

What $5 million investment? Are there any details about it anywhere?

http://unity3d.com/company/news/sequoia-capital-press.html

Seems the free move attracted an influx of new people. new people = new interest = more money. It’s that simple.

We want as many people as possible to be able to access the tools they need to create great games. People want to play the most amazing enjoyable games, and we want any body with a great idea to be able to go ahead and create something. Our free Unity will continue to be developed and enhanced and supported and made better. Features that we think will benefit everybody will go into Unity. Features that are geared to professional developers will go into Unity Pro. Unity (the free one) isn’t some second class citizen, it’s a central component of our mission to bring great game creation tools to everyone.

Just thought I’d say that.

Go make some amazing games.

Graham

It’s hilarious that a few people have already decided that Unity is doomed and will never be updated again and they are equivalent of people on welfare and everything sucks and life is meaningless, the day after it’s made free. You must be awesome at parties. :roll:

–Eric

Unities business progress chart must look nearly vertical since the 3 founders started… so they can’t have made too many poor judgements along the way.

Free Unity>Make Unity paid Project>Now have money for Unity Pro.

I don’t always see vision of some decisions they make at first, but they just got someone to invest $5.5 in them and have grown from 3 guys to 80? in six years? I want some of that decision making and foresight ability please!

I doubt you will ever get a platform with that little usable engine support that you can position yourself and have an as future oriented platform dev as apple creating the growth that they did …

I think those two had a major influence in Unity’s success.
If they started out on windows … well then they at best would be half as far if not less due to the open bloody war on the windows side (check out the unity now free blog on garagegames to see what I mean. If even company staff starts to join bloody fights then good night)

I never went to GarageGames blogs since this one, and honestly, I’m shocked by the attitude of GG staff …

  1. He makes a whole grievance of a missing ressource in his Unity tutorial experimentation,
  2. Somebody tells him that his case is unique, as the tutorial worked for him,
  3. GG staff replies by saying that he knows what he saw and what to do to makes things work, because he was graduated with a degree coding license yadda yadda stuff,
  4. someone else talks about some advantages about Unity,
  5. He replies by saying that Unity has flaws and Torque is better.
  6. etc, etc …

Seriously, even if I didn’t know Unity, this sole elitist global state of mind would have made me flee from Torque.

Now by judging those agressive reactions, we can say that GG are afraid from Unity becoming free.

(blog here.)

You’re right. UT has been awesome - UT will stay awesome.

puts on party hat and blows whistle
:lol:

As well they should be.

I agree that is hilarious. I can remember when Netscape used to charge for an internet browser, and then a couple of companies decided to give their browser away for free. Now those internet browsers are the top two (IE Firefox)… Unity is going to really take off because of this. I wasn’t expecting this (just a really cool free update to 2.6 for existing customers), but it is a great idea to make it free for everyone.

With wide availability such as this, I wouldn’t be surprised if it gives the unreal engine something to worry about, and will certainly make Garage Games think about reducing the price of their “artist only” binary version of torque 3d. It will make Adobe double think about charging so much for a flash compiler. Unity just changed the playing field big time.

For my experience, in less than 2 days, two of my coworkers has decided to try Unity.

N.B : I’ve been talking about Unity since a year now, and they were never appealed by jumping in.

Now I believe the word “Free” is more powerful than Chuck Norris.

Now that’s just overdoing it. NOTHING is more powerful than Chuck Norris.

…except for Bruce Lee.