That happens when the bluetooth send fails, basically the apk got corrupted on the way to their phone. try sending the file via a different method. That’s what I found anyway…
thanks for the reply! im sending it via email and it does seem to hang up and take a long time, your answer is slightly confirming that of what others say on other forums, ill try it out thanks
still any other input would be awesome, on other forums this seems to be an issue that no one really has to straight of an answer for
Not really, It’s been awhile tho, 2 years, I’m not sure if it just started working or if I had to send it a different way, it’s possible I sent it in a zip and they has to install it after downloading
Old thread, but its one of the top 3 on google. Thought I’d share how I fixed this. Under the build settings window, click on player settings. In “Other Settings” change your minimum API level to be lower (for example, Android 4.1 instead of 4.4), and rebuild your APK. Chances are your friends had a lower version of Android than what you were building for, and their devices didn’t know how to handle the APK.
Issue is still open in unity 2018.2.2f1 , no working apk be generated vr for android , In resolution settings tried Blit as Always,Auto and Never options , but still no result ( Lenovo P2 Snapdragon 640)
For me, it was not working, because I had android version 10 in my phone and in (Player settings/ Other settings) was set “Target API Level” as “Automatic highiest instaled” so I changed it to 'API level 30" and then during build it asked me to download some updated, so now it works for me.
Targeting API 31 (Android 12) was giving me the “There is a problem parsing the package” installation error. Ironically, would only error on Android 12 devices, but install fine on Android 11.
I followed your suggested solution (the script) all to no avail. All of my games won’t install on any device running Android 12. It’s really frustrating. I don’t know anything else to do. I also added the exported:true stuff to the custom manifest file, still to no avail.