there MonoBehaviour script data type?

Hello everyone, I have targetController.cs what menages the points of hull and shields. also it specifies that the object can be hit by blasters or missles. but each object has its own controler.cs (for example UnguidetMissleController.cs, PlayerShipController.cs or AsteroidController.cs) and each script determines specific event after running out of HP and SP (Shields Points). I need to know if there is a data type for MonoBehaviour script that I assigned inspector and called on it method “OnDeath”

ps. sorry for bad English, I’m Czech


someone, anyone, please answer, please help me, my work is frozen…