I’ve done what I intended, and all that I can and will for someone of this ilk. It’s just more general, as that’s what they need, if they’re to go ahead within Unity, and eases the rails as much as they can be.
On the surface, we all recognise the DunningKruegerism inherent to the concepts of code is… not so hard. It is, so it’s best to point out non-coding ways to learn Unity, so that at least part one can be done. Learning coding AND Unity at the same time is probably too much.
No, multiple people were all telling you you were coming at the problem from the wrong angle because they have experience and know this to be the case. You have to accept that the problem with your thread was you, not everyone else.
@SinkingSun When it comes to helping others, people here seem to only be interested in regurgitating readily available answers, and pretty much nothing beyond that.
I would recommend looking up alternate/professional/academic sources (as hard as they may be to find) if you want any actual help beyond just a few personal opinions from random forum users. I’ve found eons of more helpful things elsewhere than I have ever found here (granted, I mostly peruse just General Discussion and a few other sections).
As for your other thread, I’ve been in this sameexact situation before: someone who was a beginner at Unreal wanted to make an inventory system. But instead of turning them away because they need to “git gud” first, I helped them, anyways. The reason being: I wanted to help. Not everybody here is willing to do that. I don’t know why people here have such an aversion to working with, of all people, beginners, but that’s how it is.
You telling them that it’s a turnoff is just as effective as telling a psychopath that stabbing people hurts them: they simply don’t care. (In fact, if you actually look up traits of a psychopath, you’ll notice some people here tick off some of those checkboxes. I even recall someone here a while ago saying something about how empathy is bad because it’s “illogical” or something like that.)
You’re on a niche game development forum on the internet. Let’s be real: expecting any sort of politeness or competency is unrealistic.
I’ve gotten that feeling, myself. You’re not just imagining things, either: there’s a thread about the change in the mood of the forum where your same feeling is corroborated. (Personally, I think the mood’s been going downhill ever since UE5 was announced, but that’s it’s own thing.)
I honestly feel like people here let their bad mood, consciously or unconsciously, affect the forum because you can’t read an interesting topic without also having to sit through an argument. People here are just trying to use your other thread against your main point here (i.e. they’re making it personal), but this is something that can be seen in many threads besides just yours and has been called out by many other users besides just you.
I’ve always tried to make an effort to give everybody a “fair shot” simply because I think that the negativity here just might (even if just a little bit) inadvertently contribute to the negativity towards Unity itself, which is something I don’t think people here actually consider.
Ultimately, though, you’re talking to people who just approach things differently. As people here like to say, if you don’t like it here, you can just go somewhere else (which is a very inviting thing to say).
As far as a penalty is concerned, the penalty is already happening: people leave, and the few regulars who stay are left to talk with themselves within a small echo chamber (if you notice, many threads here are just the same people talking to each other). Apparently, though, I think that’s actually what they want: take neginfinity’s “bar where programmers hang out after work” analogy as a sign that they see this forum as a small club rather than a public platform.
BTW, your analogy is flipped: the “bar” is the OP’s thread, the “you” is the users, and the “walk into” is the replying; i.e. when you reply to someone else’s thread, you’re the one who’s walking into their bar, not the other way around.
Unity and more widely open source availability (granted, it’s more of a request for a feature than a question for help, but is still full of the same “you don’t need / you can’t use it” responses)
In addition, the more discussion-based threads about tech are essentially littered with “you don’t need it” responses to the point the thread becomes more about the people in it than the tech itself. You can read my post history for examples; it’s not long.
I love how the most opinionated people likewise happen to be the people least actively helping others. If you don’t like the way people are getting responses nothing prevents you from jumping in with solutions. Here’s their thread that sparked all of this. Feel free to help them.
While you’re at it check out any other threads in that and other sections. I guarantee you many of them don’t need a lengthy response if you know a subject, and in the time you typed up that highly opinionated response you could have helped a few different people.
I don’t use Unity, I use Unreal Engine, hence, why I don’t post Unity-based solutions on the threads I do help on. When it comes to the Unreal forums, I have helped immensely there. I love helping people, hence, why I always defend people who ask for help here.
If you’re wondering why I read these forums, it’s because I was in interested in Unity. Plus, I’m interested in game tech in general. Once again, read my post history: it’s short and backs up what I’m saying.
Helping people on the Unreal forums is completely irrelevant to this thread. You come here “defending” people who ask questions wanting responses bashing the forums for not meeting your standards only to not make a response yourself. That’s very hypocritical.
I wondered if it would be possible to create a forum where users post broken code and the only reply allowed is to respond with fixed code. But I suspect the fixed code will look like this:
// YOU SUCK AT PROGRAMMING!!!
// DON"T USE GETCOMPONENT OR GAMEOBJECT.FIND!!!
// USE CINEMACHINE YOU IDIOT!
Unity forum isn’t a code fixing service. We usually don’t fix your code, we give you advice to fix your own code. And yes, use Cinemachine.
If you want fixing code service there is the offer job section, you can pay for it like everyone else.
This wasn’t a joke. People legitimately think the forum is a free coding service. And they are similarly upset that we don’t code for them for free like you’re always upset that Unity isn’t Unreal.
Dude, if you want perfect help, you need to discuss payment plans and hourly rates and draft up an agreement, then you’ll be dealing with a service.
If you don’t wanna pay, take what people offer for free and use it.
A lot of people has been programming for decades, and frankly expect everyone else to pull their weight by themselves, because that’s how they’ve done it themselves, and because that’s the most efficient thing to do. When fixing stuff by yourself becomes a habit, you no longer need help and can solve anything by yourself. It is also not a competition of who offered more help and where.
The forum is not a service. People are volunteers and you shouldn’t abuse them. One detailed response can easily take up to 40 minutes of someone’s time, the author get nothing in return, and the author won’;t be getting this time back either.
@neginfinity Yeah, I think I just had the wrong expectations for the forum.
I, myself, don’t come here for help: like I said, I just come here to read interesting things about game tech in general, irrespective of the engine. So hopefully you can see how reading anything other than that would be annoying. Once again, I think I just had the wrong expectations; that’s on me.
This particular thread is confusing for someone, who is not actively participating in the forum.
The problem and the perception of this thread comes from reading just OP’s post and reading briefly other responses, without understanding full context. Since the more in depth context was on other threads, referring to the OP.
For better understating of this particular thread (and other too), before responding to such, you should have read all post and references attached, then you would understand the problem, which did arise in this thread.
People like to jump into middle of the thread, which is active, add something of own, but ignore / skipping others responses. Which often leads to walking in the circle and misunderstandings.
Talks can be sometimes heated for sure, but it is not a reason to run away from the forum. We surely got lots of interesting talks.
However sometimes it is better to sit this one out and wait for strom to calm down.
@Antypodish The quotes you took are not contradictory; I’ll put this as simply as I can:
A) I don’t use Unity.
B) Therefore, I don’t come here to get help with Unity (I’ve already mentioned why I do come here).
C) I do occasionally give help to other people with non-Unity-specific problems.
That’s as clear as I can make it.
While I can help the OP with inventory systems generally, I can’t help them within the context of Unity. Plus, I’m by no means an expert on inventory systems, so considering I would have to navigate that plus having barely any knowledge of scripting in Unity, I think it would be best to leave that the the experienced Unity users who also have more knowledge on inventory systems than I do.
Not to make anything a competition, but on the UE forums, people are much more helpful and will give you script/code examples. So, I guess coming from that environment, this environment seems a lot more “exclusive” than that. Like I said, though, people here just do things differently.
My reason for posting in this thread was not to attack or defend the OP personally, but to address their post in reference to the forum in general, as in, many threads here, not just their other thread. (Which, BTW, I did read fully before posting: that one, this one, as well as the other one , too.)
In response to this:
If you read my post history to see what they’re talking about, my point with ever doing any of that was to point out what negative things others were doing back to themselves. It’s not just a “what you won’t do” thing, either, because the OP’s and other users of those threads who were being “attacked” (for lack of a better word) were also mentioning the same things before I even posted, so my responses were just “extensions” of theirs. But, of course, none of that worked, and only contributed more to the negativity (and honestly, no surprise there).
Neg said something about moderation in response to a (now deleted) post of mine. Honestly, I think I’ve been trying to play “moderator” too much while simultaneouslynot wanting to actually be one. So, like I said to neg, I think I just had the wrong expectations for the forum. That’s on me. Sorry.
But this thread isn’t even about me, so I don’t care to speak on myself any further. Thanks for reading.
This place aint so bad. Once you block about a dozen residents. They really stink it up. I am sure this thread is full of them.
Unfortunately noobs dont know any better, so they get gang jumped by this dirty dozen.
And the moderator allows b.s. to pass all the time. There should be NO bs on a forum like this. Any type of insult should get you a week off. And I mean even things like saying “you are whining…”. “you think that…”
Anything that assigns intentions to others should just get you a week off. Anything that tries to bypass personal insults like “people who think blah blah blah are idiots” should get you a week off.
I dont know why this forum allows unprofessionalism at all.
But got forbid you troll back at the dirty dozen, then its you who get the ban.
So yeah. Also, threads like this, should be locked. If you don’t like the “help” you got by the resident bullies, put them on block, dont start a thread about it.