there's something about wheel colliders

Hi guys, corny heading, I know!

I just wanted to know, a lot of people talk about changing the values of “Extremum Slip&Value” and “Asymptote Slip/Value” value. Can someone please try to give me some clarity specifically with regards to the effect of increasing and decreasing these values. A lot of guys talk about “changing” the value, but they don’t specifiy if the value goes up or down and the unity documentation is not very specific.

Hope this makes sence…

Tiaan

There’s a description of what these values mean in this thread (you need to scroll to the end, it’s not the main thrust of the thread).