I just imported my project from 5.3.5p8 to 5.5.0b1, when Unity asked me if I wanted to upgrade my project I answered “No thanks”, then I manually fixed all the errors, I played the game and then I tried to build the Windows stand alone player, but it did nothing after I choose the folder and file name, I tried 3 times and nothing happened, then I closed Unity and opened it up again this time when I tried to build the project it complained that my scripts were using some obsolete API’s and asked me if I wanted to upgrade the project. I think this is an error because the games plays with no problems in edit mode. I answered “No thanks” again in order to see if there was an error on the console, but no error was logged, however the following warning appeared:
OnLevelWasLoaded was found on WooglieAPI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
I commented the routine and tried to build the player once more, but again, it did nothing, I closed Unity opened it up again, tried to build the project again, but this time I answered “yes”, the upgrade process finished but the build process didn’t start, once again I tried to build the project, but again nothing happened.I closed Unity and opened up again, the upgrade message no longer appear, but when I hit “Build” nothing happens after I select the folder, type the file name and hit “Save”.
Again the game does play with no (apparent) issues on the editor… and no errors logged on the console.