things I was looking forward to, have started to drop off the wish list
FROM “UNDER REVIEW”
are now back in the general list
And
XBox went from “started” to general too…
please dont read in to this - sure there is a good reason
things I was looking forward to, have started to drop off the wish list
FROM “UNDER REVIEW”
are now back in the general list
And
XBox went from “started” to general too…
please dont read in to this - sure there is a good reason
There was a email to people that voted to the 360 one. Was a problem with mono that needs to be resolved before 360 is possible.
“mono needs to support AOT compile on 360’s PowerPC before this beomes 100% viable”
Deferred rendering is nice, but not really practical in an engine thats still mostly targeting small teams, and small/medium size game projects that need to run on older hardware.
Since deferred rendering really needs an 8800 or above, and pixel shader 3 to work well, not to mention that it handles some things differently, like alpha and has its own problems that make it not very practical to add to a regular engine. Hardly any big commercial engines use it yet, not even sure Unreal does.
I guess I can take my 360 vote elsewhere more constructive for the time being. Was something I was looking forward to too.
Looks like I hit some bug in UserVoice. They just introduced thing called “Categories”, and I started categorizing the existing ideas. Looks like assigning a category sets status to “none”, or something. I’ve updated the things you mentioned here to their original statuses.
In short, don’t worry!
ace Aras you rock and Unity
Nooooooooo. I was totally looking forward to that xbox360 support.
It’s often advisable to read an entire thread before posting a reply, specifically read what Aras had to say.
Sorry. I suppose after I saw that an email was sent out to everyone who voted for xbox support that it was no longer a viable option, I had to voice my disappointment. Since that’s not the case however, please ignore my last comment.
From the Unity Blog: @GDC 2010 Unity will be showing Interstellar Marines on the Xbox 360!
Interstellar Marines - now that game looks AAA
Agreed.
Honestly, i’m afraid of looking at what positions my wishes went. On the other side i would be curious but these big huge numbers kind of scare me.
[I might add that with the upcoming new soundsystem, i would love having an option for fft some audio input in order to use it for controls.]