Hello!
I plan to release a pack of 3D models to the Unity Asset Store. The pack will contain gems and crystals.
Here is an example of what could be in the pack:
Because I have never created any art assets, let alone published them I have some questions. My main question is, what should I think about when publishing 3D models to the Unity Asset Store? How should I sort the folders? Should I care about the origin points? What about the default scale? Should I include just the models or also prefabs with the materials already applied?
Thanks,
Alex