Hey there,
I’m trying to use a third party DLL in my Unity project for UWP. In playmode everything works finde, but as soon as I try to compile the project for UWP I got an error message.
I don’t understand the exact meaning of the “don’t process” option for DLLs. Without using it, the error messafe is
“Error: type System.Windows.Forms.TreeView
doesn’t exist in target framework. It is referenced from thirdpartydll.dll at thirdpartydll.NodeList”
When don’t processing the DLL Unity compiles succesfully, but in Visual Studio an error appears, while launching the app.
“TypeLoadException: Could not load type ‘System.IO.FileInfo’ from assembly ‘mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e’.”
I already read, that there are problems in the compatibility of .NET and Unity, but I did not understand how to solve it.
Thanks in advance!