Third person camera

Hi there im a bit new to unity and would like to do everything from scratch. Im trying to understand how to make the camera rotate in a third person format by using the mouse. I got the camera to follow but when I want to look right or left it doesnt do so. Im workig in C sharp and I tried looking through the reference book but I don’t know what I’m looking for.

Think of the camera as attached to a boom arm, the other end is attached to your character.

If you swivel the attachment point at the player, the camera orbits the player, see?

What that translates to is a child object attached to the player that is your swivel, and the camera transform attached as a child to that