I just got a character from Mixamo and he is playable. But the collider isn’t working. He keeps going through objects and only collide with objects having Rigidbody attached and " Is Kinematic " unchecked. Is my third person character controll script missing something ? If it is, anyone could help me with the code ???
For collision to happen in Unity, your colliding object (in this case, your player), needs any type of collider, and a Rigidbody, which adds the “physics” to that collider. The object it is colliding with (in this case, your wall) also needs “physics” (so a Rigidbody) and a collider on it for the 2 to actually… Collide. Chances are you are missing one of the 2 on one of those 2 objects.
Other settings may also alter collision - for example, if you have Constraints turned on for Position on any of the 2 objects, it may ignore some collision as well.
