Hi everyone,
I wonder how this kind of games are able to aim. I have an animator that allows my character walk/run/idle, but how could I make the character aiming looking at the mouse?
For example: Uncharted has an animation system and then the character is able to aim like it was another animation event, but as far as I’m concerned this is not true, the character should have another system, shouldn’t it?
I’ll be so grateful if anyone could help me, I just need a hint.
Thank you so much.