Something about the Third person starter asset setup does not play well with UI Buttons.
All I’m trying to do is pause the game and bring up a menu with some options on it, but no amount of fiddling with event systems and player inputs seems to allow the buttons to respond to the mouse.
Any help appreciated.
,I’m using the third person start assets and I’m trying to organize a simple pause menu with UI buttons…
but whatever I don’t I don’t seem to be able to make the buttons respond to clicks.
Is there a trick I’m missing?