Thirdpersoncontroller.js

Well its making my model move backwards instead of facing the right way… Dont even try to fking tell me to rotate it cause I have rotated it in Unity also in 3ds max and it does not work. It just wants to keep moving the model to the backside.

Please help!

http://forum.unity3d.com/threads/15180-ThirdPersonController-and-a-rotation-problem

The idea is you have to import the model so it has the same Y-Up. I was making a model of a raptor in 3dsmax and I ended up having to turn it so it looks like it’s running up with it’s back to Y. which is not default in my 3dsmax.

good luck (and if you want help quicker try saving your potty mouth for xbox live)