Type ‘[Unity.RenderPipelines.Core.Runtime]UnityEngine.Rendering.DebugActionDesc’ has an extra field ‘axisTrigger’ of type ‘System.String’ in the player and thus can’t be serialized (expected ‘repeatMode’ of type ‘UnityEngine.Rendering.DebugActionRepeatMode’)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)