This is most likely a very common question, but could I receive help?

I’m just trying to run “tower bridge defense” on my Ouya, and when I try it says “Please set the bundle identifier in player settings…”. My Unity is set to compile for Android. I believe that’s how you compile for Ouya. My “Player Settings” button is not working. I’m lost. I’m pretty sure this is a dragon that I’ve slayed in the past, but I’m not remembering how I did it. Is any assistance being offered?

I got it to run on my Ouya by putting the text com.LowBudgetProductions.Tower_bridge_defense on the right-hand panel.

Now, I’m having difficulty on fully viewing “Tower bridge defense” on my Ouya /, and I’m thinking that it has something to do with these settings./

It runs fine on my laptop. But, on my Ouya alone, the first and last 3rd of the screen is black . The image “Android build looks like this.gif” gives you an idea of what it looks like.

And there is also slowdown on my Ouya.

Is it something that is fixable that is causing the slowdown and the display error on my Ouya? Could I also trouble you for direction to an old school 2d tutorials? I’m looking for Atari style graphics.

Atari style graphics are the art style In my ancient series “Force Disruptor”. I don’t have the code, thanks to an old friend who doesn’t want his name used when talking about the absence of my code. I’m stuck with an executable and screenshots. I can’t get the executables to run in Windows. That means that I only have these screenshots to remember my game by.

2692859--190522--Title screen.gif
2666806--188154--score.gif
3541534--284318--highscore.gif
2692859--190524--gameplay 2.gif
2692691--190513--gameplay 1.gif

Is the Ouya that dead that I am unable to even get a “The Ouya is dead.” response?